Torque3D/Engine/source
AzaezelX 6389b32f9b reformulation of subscriber message consumer
add extra safeties to subscriber message recipts

and just for good measure, don't bother listening for an event that will never be triggered
2025-09-11 22:28:44 -05:00
..
afx try to load shapes during preload 2025-07-06 19:51:55 -05:00
app redundant file cleanup 2025-08-26 18:35:00 -05:00
assets - Fixes the display of the preview in the MaterialAsset fields 2025-08-25 23:35:28 -05:00
cinterface Expose SimObjectPtr C-API functions using EngineAPI 2023-10-08 17:36:51 -05:00
collision backup 2024-05-20 12:21:37 +01:00
console - Fixes the display of the preview in the MaterialAsset fields 2025-08-25 23:35:28 -05:00
core add extra safeties to safe_delete macros 2025-06-06 10:45:05 -05:00
environment adress odd water values 2025-08-02 15:04:43 -05:00
forest Ensures that when performing certain actions like painting, erasing, cutting or pasting, it will mark the forest editor as dirty so it will save as expected 2025-08-12 00:46:52 -05:00
gfx fix directx rendertarget crash 2025-08-11 23:21:20 -05:00
gui Merge pull request #1541 from Areloch/MiscFixes_20250825 2025-08-26 01:43:57 -05:00
i18n Console Refactor 2023-09-13 10:33:20 +02:00
lighting Fix for bug reported by Rod 2025-01-06 14:24:39 +00:00
main mem report cleanups 2025-05-19 05:59:36 -05:00
materials Converts the ad-hoc design of the Material Editor to utilize the same inspector interface as most everything else does. 2025-08-03 12:03:02 -05:00
math Update mathTypes.cpp 2025-05-16 17:27:34 +01:00
module Added field to ModuleDefinition for priority, which can be used to process/sort them in priority order 2025-01-03 00:37:25 -06:00
navigation tools build requirements 2025-08-03 10:18:23 +01:00
persistence add typeS16 2025-02-22 18:57:27 -06:00
platform Update platformMemory.cpp 2025-05-20 10:11:25 +01:00
platformMac main dir 2023-10-20 22:23:38 +01:00
platformPOSIX Update POSIXFileio.cpp 2023-07-27 21:48:13 +01:00
platformSDL Merge pull request #1234 from marauder2k9-torque/virtuals-override 2024-03-21 10:43:26 -05:00
platformWin32 clear utf16 cache 2025-05-12 11:50:22 +01:00
platformX11 * BugFix: Correct many include paths and build platformX11 on non-Apple Unix. 2021-11-14 14:45:42 -05:00
platformX86UNIX * Adjustment: Tweak the include paths for platformPOSIX.h. 2021-11-14 14:05:16 -05:00
postFx set GFXTextureManager::_validateTexParams to respect sen mipcaps 2025-08-04 14:36:11 -05:00
renderInstance unintialized variable cleanups 2025-05-26 14:20:22 -05:00
scene build fixes missed by copy over 2025-05-12 11:50:14 +01:00
sfx further validator cleanups 2025-03-18 14:06:33 -05:00
shaderGen requirements for windDeformation unified featuer 2025-06-23 02:18:42 +01:00
sim more stringtable leveraging 2025-05-19 12:09:21 -05:00
sqlite Fix for build 2022-12-02 11:58:45 +06:00
T3D Merge pull request #1542 from Azaezel/alpha41/stabbyStabilizers 2025-08-26 18:40:14 -05:00
terrain use of get<some name> methods that already return nulls/false when attempting to load 2025-05-28 17:45:02 -05:00
testing Update ScriptTest.cpp 2025-05-20 16:14:53 +01:00
ts fix crash with unclean exit 2025-07-14 08:08:22 -05:00
util reformulation of subscriber message consumer 2025-09-11 22:28:44 -05:00
Verve Console Refactor 2023-09-13 10:33:20 +02:00
windowManager rest of virtuals removed 2024-03-18 18:40:22 +00:00
.gitattributes
CMakeLists.txt generalized ai subsystem wipwork 2025-04-15 15:12:27 -05:00
ggEndOfLineFix.txt