Torque3D/Templates/BaseGame/game/tools/assetBrowser
2019-11-07 03:46:31 -06:00
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art Expands/Cleans up a lot of the asset functionality, including management, file association, and creation/importing 2019-05-04 11:49:42 -05:00
guis WIP of updating terrain editor to work with assets 2019-11-06 00:23:07 -06:00
scripts conversion lockin: cleans out eroneous editor refs to specmap and specularmap in favor of the desired PBRConfigMap var name for the combined (smooth,ao,metalness) map used throughout 2019-11-07 03:46:31 -06:00
_assetImportConfigs.xml GFX card profile config file logging moved to debug only 2019-06-17 02:30:45 -05:00
assetImportConfigs.xml Change Asset Browser logic to utilize folder heirarchy instead of strict Asset Type filtration 2019-10-20 02:47:15 -05:00
main.cs WIP of updating terrain editor to work with assets 2019-11-06 00:23:07 -06:00