Torque3D/Templates/BaseGame/game/tools/shapeEditor/scripts
2020-08-28 02:49:26 -05:00
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shapeEditor.ed.cs Fixes logic when opening shapeEditor with a TSStatic selected, it'll attempt to load up the shapeAsset if one is set on the static. 2020-08-28 02:49:26 -05:00
shapeEditorActions.ed.cs Shifts the tools messageboxes to be distinct from any messageboxes in the main game 2020-07-24 00:40:03 -05:00
shapeEditorHints.ed.cs Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00