Torque3D/Templates/BaseGame/game/tools/shapeEditor
2020-08-28 02:49:26 -05:00
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gui @rextimmy fix for GuiWindowCtrl so they snap correctly again 2019-11-18 03:30:04 -06:00
images Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
scripts Fixes logic when opening shapeEditor with a TSStatic selected, it'll attempt to load up the shapeAsset if one is set on the static. 2020-08-28 02:49:26 -05:00
main.cs Fixes logic when opening shapeEditor with a TSStatic selected, it'll attempt to load up the shapeAsset if one is set on the static. 2020-08-28 02:49:26 -05:00