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test
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Add some tests for engineAPI and console
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2015-02-08 00:08:19 +00:00 |
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arrayObject.cpp
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Reordering initialization methods #1912
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2017-04-19 14:02:45 -04:00 |
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arrayObject.h
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fixed lots of tabs and space
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2017-01-06 18:04:28 -05:00 |
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ast.h
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ast shadowvar cleanup
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2018-03-16 20:04:14 -05:00 |
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astAlloc.cpp
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As suggested, extract strlen calls from sizes into variables so it isn't called twice
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2018-03-08 20:59:40 -05:00 |
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astNodes.cpp
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uninitialized variables-console
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2020-05-11 14:40:31 -05:00 |
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bison.bat
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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bison.simple
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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cmdgram.cpp
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Merging
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2017-11-05 22:33:32 -06:00 |
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cmdgram.h
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Merging
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2017-11-05 22:33:32 -06:00 |
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CMDgram.y
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Merging
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2017-11-05 22:33:32 -06:00 |
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CMDscan.cpp
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As suggested, extract strlen calls from sizes into variables so it isn't called twice
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2018-03-08 20:59:40 -05:00 |
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CMDscan.l
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As suggested, extract strlen calls from sizes into variables so it isn't called twice
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2018-03-08 20:59:40 -05:00 |
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codeBlock.cpp
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uninitialized variables-console
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2020-05-11 14:40:31 -05:00 |
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codeBlock.h
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Merging
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2017-11-05 22:33:32 -06:00 |
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codeInterpreter.cpp
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Fix global variables not being able to be used inside of a foreach$ loop.
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2020-10-03 00:47:20 +02:00 |
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codeInterpreter.h
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Merging
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2017-11-05 22:33:32 -06:00 |
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compiledEval.cpp
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Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly
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2018-03-28 20:55:09 -04:00 |
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compiler.cpp
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Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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2020-10-03 14:37:55 +02:00 |
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compiler.h
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uninitialized variables-console
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2020-05-11 14:40:31 -05:00 |
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console.cpp
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Added space to append to timestamps if they're used
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2020-10-24 20:39:27 -04:00 |
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console.h
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Merge branch 'development' into EngineAPI-Refactor
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2018-12-09 14:48:50 -06:00 |
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consoleDoc.cpp
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Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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2020-10-03 14:37:55 +02:00 |
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consoleDoc.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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consoleFunctions.cpp
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Convert dStrcmp to String::compare for more cases
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2020-10-04 00:00:01 +02:00 |
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consoleFunctions.h
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Added type checking functions
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2015-01-29 11:40:45 -08:00 |
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consoleInternal.cpp
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Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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2020-10-03 14:37:55 +02:00 |
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consoleInternal.h
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uninitialized variables-console
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2020-05-11 14:40:31 -05:00 |
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consoleLogger.cpp
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Eliminate DefineConsoleMethod
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2018-04-17 21:01:50 +02:00 |
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consoleLogger.h
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Beginnings of the "pass everything using a native type wrapper" console code.
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2012-10-12 18:56:17 +01:00 |
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consoleObject.cpp
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Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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2020-10-03 14:37:55 +02:00 |
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consoleObject.h
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uninitialized variables-console
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2020-05-11 14:40:31 -05:00 |
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consoleParser.cpp
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fixed lots of tabs and space
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2017-01-06 18:04:28 -05:00 |
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consoleParser.h
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fixed lots of tabs and space
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2017-01-06 18:04:28 -05:00 |
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consoleTypes.cpp
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Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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2017-06-23 11:36:20 -05:00 |
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consoleTypes.h
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Remove a now-unneeded fix for offsetof on new versions of Visual Studio.
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2018-03-29 00:44:10 -05:00 |
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consoleXMLExport.cpp
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Eliminate DefineConsoleFunction
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2018-04-17 20:54:08 +02:00 |
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consoleXMLExport.h
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clang catch: garbage in line directives
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2016-10-18 11:37:18 -05:00 |
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debugOutputConsumer.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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debugOutputConsumer.h
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Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag
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2017-04-09 23:26:35 -05:00 |
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dynamicTypes.cpp
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Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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2020-10-03 14:37:55 +02:00 |
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dynamicTypes.h
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Initial Implementation of the Taml, Asset and Modules systems.
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2015-10-13 15:19:36 -05:00 |
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engineAPI.h
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Expand EngineAPI type definitions
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2020-11-15 21:30:45 +01:00 |
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engineDoc.cpp
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shadowvar cleanup
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2018-03-16 11:13:26 -05:00 |
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engineExports.cpp
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Reordering initialization methods #1912
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2017-04-19 14:02:45 -04:00 |
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engineExports.h
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EngineExportScope(){} *can't* be initialized by default, aparantly
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2020-10-05 13:44:08 -05:00 |
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engineFunctions.cpp
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clang: constructor initialization order
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2016-10-14 18:16:55 -05:00 |
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engineFunctions.h
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from @rextimmy: clamps the vc workaround now that later versions fixed that bug
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2019-10-29 06:57:13 -05:00 |
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engineObject.cpp
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uninitialized variables-console
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2020-05-11 14:40:31 -05:00 |
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engineObject.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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enginePrimitives.cpp
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Expand EngineAPI type definitions
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2020-11-15 21:30:45 +01:00 |
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enginePrimitives.h
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Expand EngineAPI type definitions
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2020-11-15 21:30:45 +01:00 |
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engineStructs.cpp
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Expand EngineAPI type definitions
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2020-11-15 21:30:45 +01:00 |
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engineStructs.h
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Expand EngineAPI type definitions
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2020-11-15 21:30:45 +01:00 |
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engineTypeInfo.cpp
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uninitialized variables-console
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2020-05-11 14:40:31 -05:00 |
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engineTypeInfo.h
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Add Type information for Properties in EngineXMLExport
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2018-04-21 09:08:44 +02:00 |
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engineTypes.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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engineTypes.h
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Expand EngineAPI type definitions
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2020-11-15 21:30:45 +01:00 |
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engineXMLExport.cpp
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Add Type information for Properties in EngineXMLExport
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2018-04-21 09:08:44 +02:00 |
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fieldBrushObject.cpp
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Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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2020-10-03 14:37:55 +02:00 |
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fieldBrushObject.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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fileSystemFunctions.cpp
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Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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2020-10-03 14:37:55 +02:00 |
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fixedTuple.h
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Fix EngineAPI xml generation, utilizing fixed_tuple for default args
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2018-04-21 09:08:38 +02:00 |
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generateCompiler.bat
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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ICallMethod.h
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Beginnings of the "pass everything using a native type wrapper" console code.
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2012-10-12 18:56:17 +01:00 |
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persistenceManager.cpp
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Convert dStrcmp to String::compare for more cases
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2020-10-04 00:00:01 +02:00 |
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persistenceManager.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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propertyParsing.cpp
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Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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2017-06-23 11:36:20 -05:00 |
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propertyParsing.h
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Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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2017-06-23 11:36:20 -05:00 |
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returnBuffer.cpp
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Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly
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2018-03-28 20:55:09 -04:00 |
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returnBuffer.h
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Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly
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2018-03-28 20:55:09 -04:00 |
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runtimeClassRep.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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runtimeClassRep.h
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Initial Implementation of the Taml, Asset and Modules systems.
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2015-10-13 15:19:36 -05:00 |
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scriptFilename.cpp
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Eliminate unnecessary uses of ConsoleFunction
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2018-04-17 21:41:29 +02:00 |
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scriptFilename.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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scriptObjects.cpp
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Cleans up a redundant include.
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2017-05-15 01:02:15 -05:00 |
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scriptObjects.h
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New ScriptTickObject
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2013-01-22 17:09:14 -05:00 |
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sim.cpp
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Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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2020-10-03 14:37:55 +02:00 |
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sim.h
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Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang.
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2016-10-17 01:00:12 -05:00 |
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simBase.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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simDatablock.cpp
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uninitialized variables-console
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2020-05-11 14:40:31 -05:00 |
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simDatablock.h
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substitution statements conformed to standard class:mVar standard
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2018-03-13 17:27:24 -05:00 |
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simDictionary.cpp
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uninitialized variables-console
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2020-05-11 14:40:31 -05:00 |
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simDictionary.h
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whitespace
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2017-01-11 23:34:46 -05:00 |
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simEvents.cpp
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whitespace
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2017-01-11 23:34:46 -05:00 |
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simEvents.h
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uninitialized variables-console
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2020-05-11 14:40:31 -05:00 |
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simFieldDictionary.cpp
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Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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2018-03-28 15:42:34 -05:00 |
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simFieldDictionary.h
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uninitialized variables-console
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2020-05-11 14:40:31 -05:00 |
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simManager.cpp
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simset::objectList to simset::mObjectList
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2018-03-12 03:58:19 -05:00 |
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simObject.cpp
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Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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2020-10-03 14:37:55 +02:00 |
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simObject.h
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show/hide children automagically for simgroups via inspector
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2020-03-29 17:36:33 -05:00 |
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simObjectList.cpp
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tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places.
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2017-12-27 22:57:47 -06:00 |
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simObjectList.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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simObjectMemento.cpp
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As suggested, extract strlen calls from sizes into variables so it isn't called twice
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2018-03-08 20:59:40 -05:00 |
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simObjectMemento.h
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whitespace
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2017-01-11 23:34:46 -05:00 |
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simObjectRef.h
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Fixed some random Worder warnings
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2015-07-03 15:52:38 +02:00 |
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simPersistID.cpp
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Reordering initialization methods #1912
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2017-04-19 14:02:45 -04:00 |
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simPersistID.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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simPersistSet.cpp
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Eliminate DefineConsoleMethod
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2018-04-17 21:01:50 +02:00 |
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simPersistSet.h
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Beginnings of the "pass everything using a native type wrapper" console code.
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2012-10-12 18:56:17 +01:00 |
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simSerialize.cpp
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whitespace
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2017-01-11 23:34:46 -05:00 |
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simSet.cpp
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Added recursive scanning for utilized assets on any object within the scene, soas to catch objects in simgroups or parented
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2020-09-02 01:26:43 -05:00 |
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simSet.h
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Overhauls the handling of probes to utilize an active probe list to improve performance and allow a greater total number of active probes in a scene.
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2020-10-19 00:53:09 -05:00 |
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SimXMLDocument.cpp
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Eliminate DefineConsoleMethod
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2018-04-17 21:01:50 +02:00 |
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SimXMLDocument.h
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fixed lots of tabs and space
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2017-01-06 18:04:28 -05:00 |
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stringStack.cpp
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uninitialized variables-console
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2020-05-11 14:40:31 -05:00 |
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stringStack.h
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Move StringStack methods into the cpp file
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2018-03-28 20:52:10 -04:00 |
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telnetConsole.cpp
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uninitialized variables-console
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2020-05-11 14:40:31 -05:00 |
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telnetConsole.h
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uninitialized variables-console
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2020-05-11 14:40:31 -05:00 |
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telnetDebugger.cpp
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uninitialized variables-console
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2020-05-11 14:40:31 -05:00 |
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telnetDebugger.h
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Fix: removed 'virtual' for classes which doesn't have child.
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2014-05-06 12:40:47 +04:00 |
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typeValidators.cpp
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whitespace
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2017-01-11 23:34:46 -05:00 |
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typeValidators.h
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uninitialized variables-console
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2020-05-11 14:40:31 -05:00 |