Torque3D/Templates/BaseGame/game/tools/gui
Areloch 3e131f5b8e Added changes missed via merge failures.
Removed some unused files/references that were causing errors, related to issues #502 & #512
2021-07-20 20:05:49 -05:00
..
fieldTypes Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
images Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
messageBoxes Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
assimpImport.ed.gui Improve handling of non-default script filenames 2021-01-19 21:32:31 +01:00
assimpImport.ed.tscript Improve handling of non-default script filenames 2021-01-19 21:32:31 +01:00
AssimpImportDlg,EditorGuiGroup.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
colladaImport.ed.gui Improve handling of non-default script filenames 2021-01-19 21:32:31 +01:00
ColladaImportDlg,EditorGuiGroup.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
colorPicker.ed.gui Moved unneeded modules to Templates/Modules 2019-09-29 06:44:43 -05:00
ColorPickerDlg,EditorGuiGroup.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
CubemapEditor.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
cubemapEditor.gui Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
cursors.ed.tscript Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
EditorLoadingGui,EditorGuiGroup.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
EditorLoadingGui.gui Implements shape preview caching for shape assets 2021-01-27 01:54:26 -06:00
EditorSettingsWindow,EditorGuiGroup.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
EditorSettingsWindow.ed.gui From @rextimmy was missing the stateblock handling for the Transparency mode Sub 2019-11-19 01:25:24 -06:00
editorSettingsWindow.ed.tscript Improve handling of non-default script filenames 2021-01-19 21:32:31 +01:00
fileDialogBase.ed.tscript Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
guiDialogs.ed.tscript Added changes missed via merge failures. 2021-07-20 20:05:49 -05:00
GuiEaseEditDlg,EditorGuiGroup.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
GuiEaseEditDlg.ed.gui Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
GuiEaseEditDlg.ed.tscript Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
guiObjectInspector.ed.gui Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
guiObjectInspector.ed.tscript Fixes some conversion mistakes in the scripts 2021-01-19 21:32:31 +01:00
materialSelector.ed.gui Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
MaterialSelectorOverlay, EditorGuiGroup.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
objectSelection.ed.tscript Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
openFileDialog.ed.tscript Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
postFXEditor.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
postFxEditor.gui Misc fixes to ensure that the default postFX save, load and editing process is valid 2020-11-01 15:39:30 -06:00
postFxEditor.tscript Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
profilerGraph.gui Moved unneeded modules to Templates/Modules 2019-09-29 06:44:43 -05:00
profilerGraph.tscript Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
ProfilerGraphGui.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
profiles.ed.tscript Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
RenderTargetVisualizer.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
renderTargetVisualizer.ed.gui Implementation of guiRenderTargetVizCtrl 2020-10-03 00:58:38 +02:00
renderTargetVisualizer.ed.tscript Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
saveChangesMBDlg.ed.gui Shifts the tools messageboxes to be distinct from any messageboxes in the main game 2020-07-24 00:40:03 -05:00
saveFileDialog.ed.tscript Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
ScriptEditorDlg,EditorGuiGroup.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
scriptEditorDlg.ed.gui Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
simViewDlg, EditorGuiGroup.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
simViewDlg.ed.gui Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
toolsMessageBoxSaveChangesDlg, EditorGuiGroup.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
uvEditor.ed.gui Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
UVEditorOverlay, EditorGuiGroup.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00