Torque3D/Templates/BaseGame/game/core
2021-07-22 12:21:22 -05:00
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clientServer Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
console Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
gameObjects Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
gui Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
lighting Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
postFX Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
rendering alter nomaterial asset to a) use an imageasset, and b) remove the .cs assumption 2021-07-22 12:21:22 -05:00
sfx Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
utility Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
Core.module Improve handling of non-default script filenames 2021-01-19 21:32:31 +01:00
Core.tscript Improve handling of non-default script filenames 2021-01-19 21:32:31 +01:00
settings.xml Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path 2020-02-04 01:47:28 -06:00