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guiBitmapButtonCtrl.cpp
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Added getShapeConstructorFilePath console function on shapeAsset
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2021-08-02 04:20:27 -05:00 |
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guiBitmapButtonCtrl.h
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Added getShapeConstructorFilePath console function on shapeAsset
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2021-08-02 04:20:27 -05:00 |
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guiBorderButton.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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guiButtonBaseCtrl.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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guiButtonBaseCtrl.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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guiButtonCtrl.cpp
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uninitialized variables-gui
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2020-05-11 15:03:27 -05:00 |
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guiButtonCtrl.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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guiCheckBoxCtrl.cpp
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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guiCheckBoxCtrl.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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guiIconButtonCtrl.cpp
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we want old direct-file references first, then asset macros, since those plug in the old entries to empty if valid.
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2021-07-29 11:12:07 -05:00 |
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guiIconButtonCtrl.h
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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guiRadioCtrl.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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guiRadioCtrl.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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guiSwatchButtonCtrl.cpp
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corrects a copy-corruption flaw with GuiSwatchButtonCtrl::onMouseDragged
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2019-01-28 21:04:51 -06:00 |
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guiSwatchButtonCtrl.h
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Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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2017-06-23 11:36:20 -05:00 |
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guiToggleButtonCtrl.cpp
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Replaced StringTable->insert("") with StringTable->EmptyString()
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2017-01-11 23:36:04 -05:00 |
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guiToggleButtonCtrl.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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guiToolboxButtonCtrl.cpp
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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guiToolboxButtonCtrl.h
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |