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https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-19 20:24:49 +00:00
we want old direct-file references first, then asset macros, since those plug in the old entries to empty if valid.
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3fad050028
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@ -49,6 +49,7 @@
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#include "materials/matInstance.h"
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#include "renderInstance/renderDeferredMgr.h"
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#include "console/engineAPI.h"
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#include "T3D/assets/MaterialAsset.h"
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/// This is used for rendering ground cover billboards.
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GFXImplementVertexFormat( GCVertex )
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@ -856,8 +857,12 @@ void GroundCover::unpackUpdate( NetConnection *connection, BitStream *stream )
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void GroundCover::_initMaterial()
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{
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if (!mMaterialInst)
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return;
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SAFE_DELETE(mMaterialInst);
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if (mMaterialAsset.notNull() && mMaterialAsset->getStatus() == MaterialAsset::Ok)
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mMaterialInst = mMaterial->createMatInstance();
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else
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mMaterialInst = MATMGR->createMatInstance("WarningMaterial");
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// Add our special feature that makes it all work...
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FeatureSet features = MATMGR->getDefaultFeatures();
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@ -962,10 +967,10 @@ void GroundCover::_initialize( U32 cellCount, U32 cellPlacementCount )
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if(mat)
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{
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GFXTexHandle tex;
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if (mat->mDiffuseMapName[0] != StringTable->EmptyString())
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tex = GFXTexHandle(mat->mDiffuseMapName[0], &GFXStaticTextureSRGBProfile, "GroundCover texture aspect ratio check");
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else if (!mat->mDiffuseMapAsset[0].isNull())
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tex = mat->mDiffuseMapAsset[0]->getTexture(&GFXStaticTextureSRGBProfile);
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if (mat->getDiffuseMapResource(0))
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tex = mat->getDiffuseMapResource(0);
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else if (mat->getDiffuseMap(0) != StringTable->EmptyString())
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tex = GFXTexHandle(mat->getDiffuseMap(0), &GFXStaticTextureSRGBProfile, "GroundCover texture aspect ratio check");
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if(tex.isValid())
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{
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@ -76,15 +76,6 @@ ConsoleDocClass( CubemapData,
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void CubemapData::initPersistFields()
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{
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INITPERSISTFIELD_IMAGEASSET_ARRAY(CubeMapFace, 6, CubemapData, "@brief The 6 cubemap face textures for a static cubemap.\n\n"
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"They are in the following order:\n"
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" - cubeFace[0] is -X\n"
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" - cubeFace[1] is +X\n"
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" - cubeFace[2] is -Z\n"
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" - cubeFace[3] is +Z\n"
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" - cubeFace[4] is -Y\n"
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" - cubeFace[5] is +Y\n");
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addProtectedField( "cubeFace", TypeStringFilename, Offset(mCubeMapFaceName, CubemapData), _setCubeMapFaceData, defaultProtectedGetFn, 6,
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"@brief The 6 cubemap face textures for a static cubemap.\n\n"
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"They are in the following order:\n"
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@ -95,6 +86,15 @@ void CubemapData::initPersistFields()
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" - cubeFace[4] is -Y\n"
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" - cubeFace[5] is +Y\n", AbstractClassRep::FIELD_HideInInspectors );
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INITPERSISTFIELD_IMAGEASSET_ARRAY(CubeMapFace, 6, CubemapData, "@brief The 6 cubemap face textures for a static cubemap.\n\n"
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"They are in the following order:\n"
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" - cubeFace[0] is -X\n"
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" - cubeFace[1] is +X\n"
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" - cubeFace[2] is -Z\n"
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" - cubeFace[3] is +Z\n"
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" - cubeFace[4] is -Y\n"
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" - cubeFace[5] is +Y\n");
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INITPERSISTFIELD_IMAGEASSET(CubeMap, CubemapData, "@brief Cubemap dds Image Asset.\n\n");
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}
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@ -123,8 +123,8 @@ void GuiIconButtonCtrl::initPersistFields()
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{
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addField( "buttonMargin", TypePoint2I, Offset( mButtonMargin, GuiIconButtonCtrl ),"Margin area around the button.\n");
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INITPERSISTFIELD_IMAGEASSET(Bitmap, GuiIconButtonCtrl, "Bitmap file for the icon to display on the button.\n");
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addProtectedField( "iconBitmap", TypeImageFilename, Offset( mBitmapName, GuiIconButtonCtrl ), &_setBitmapData, &defaultProtectedGetFn, "Bitmap file for the icon to display on the button.\n", AbstractClassRep::FIELD_HideInInspectors);
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INITPERSISTFIELD_IMAGEASSET(Bitmap, GuiIconButtonCtrl, "Bitmap file for the icon to display on the button.\n");
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addField( "iconLocation", TYPEID< IconLocation >(), Offset( mIconLocation, GuiIconButtonCtrl ),"Where to place the icon on the control. Options are 0 (None), 1 (Left), 2 (Right), 3 (Center).\n");
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addField( "sizeIconToButton", TypeBool, Offset( mFitBitmapToButton, GuiIconButtonCtrl ),"If true, the icon will be scaled to be the same size as the button.\n");
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@ -412,4 +412,4 @@ void GuiIconButtonCtrl::renderBitmapArray(RectI &bounds, S32 state)
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}
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}
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DEF_IMAGEASSET_BINDS(GuiIconButtonCtrl, Bitmap);
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DEF_IMAGEASSET_BINDS(GuiIconButtonCtrl, Bitmap);
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@ -301,8 +301,8 @@ void GuiPopUpMenuCtrl::initPersistFields(void)
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addField("sbUsesNAColor", TypeBool, Offset(mRenderScrollInNA, GuiPopUpMenuCtrl));
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addField("reverseTextList", TypeBool, Offset(mReverseTextList, GuiPopUpMenuCtrl));
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addProtectedField("bitmapAsset", TypeImageAssetId, Offset(mBitmapAssetId, GuiPopUpMenuCtrl), _setBitmaps, defaultProtectedGetFn, "");
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addProtectedField("bitmap", TypeImageFilename, Offset(mBitmapName, GuiPopUpMenuCtrl), _setBitmaps, defaultProtectedGetFn, "");
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addProtectedField("bitmapAsset", TypeImageAssetId, Offset(mBitmapAssetId, GuiPopUpMenuCtrl), _setBitmaps, defaultProtectedGetFn, "");
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addField("bitmapBounds", TypePoint2I, Offset(mBitmapBounds, GuiPopUpMenuCtrl));
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@ -353,8 +353,8 @@ void GuiPopUpMenuCtrlEx::initPersistFields(void)
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addField("sbUsesNAColor", TypeBool, Offset(mRenderScrollInNA, GuiPopUpMenuCtrlEx), "Deprecated" "@internal");
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addField("reverseTextList", TypeBool, Offset(mReverseTextList, GuiPopUpMenuCtrlEx), "Reverses text list if popup extends up, instead of down");
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addProtectedField("bitmapAsset", TypeImageAssetId, Offset(mBitmapAssetId, GuiPopUpMenuCtrlEx), _setBitmaps, &defaultProtectedGetFn, "Name of bitmap asset to use");
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addProtectedField("bitmap", TypeImageFilename, Offset(mBitmapName, GuiPopUpMenuCtrlEx), _setBitmaps, &defaultProtectedGetFn, "File name of bitmap to use");
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addProtectedField("bitmapAsset", TypeImageAssetId, Offset(mBitmapAssetId, GuiPopUpMenuCtrlEx), _setBitmaps, &defaultProtectedGetFn, "Name of bitmap asset to use");
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addField("bitmapBounds", TypePoint2I, Offset(mBitmapBounds, GuiPopUpMenuCtrlEx), "Boundaries of bitmap displayed");
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addField("hotTrackCallback", TypeBool, Offset(mHotTrackItems, GuiPopUpMenuCtrlEx),
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@ -91,8 +91,8 @@ void GuiCursor::initPersistFields()
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addField("hotSpot", TypePoint2I, Offset(mHotSpot, GuiCursor), "The location of the cursor's hot spot (which pixel carries the click).");
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addField("renderOffset",TypePoint2F, Offset(mRenderOffset, GuiCursor), "Offset of the bitmap, where 0 signifies left edge of the bitmap, 1, the right. Similarly for the Y-component.");
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INITPERSISTFIELD_IMAGEASSET(Bitmap, GuiCursor, "name of the bitmap for the cursor.");
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addProtectedField("bitmapName", TypeImageFilename, Offset(mBitmapName, GuiCursor), _setBitmapData, &defaultProtectedGetFn, "File name of the bitmap for the cursor.");
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INITPERSISTFIELD_IMAGEASSET(Bitmap, GuiCursor, "name of the bitmap for the cursor.");
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Parent::initPersistFields();
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}
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