mirror of
https://github.com/TorqueGameEngines/Torque3D.git
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59 lines
2 KiB
C++
59 lines
2 KiB
C++
//-----------------------------------------------------------------------------
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// Copyright (c) 2012 GarageGames, LLC
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#ifndef _FILEOBJECT_H_
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#define _FILEOBJECT_H_
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#ifndef _SIMBASE_H_
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#include "console/simBase.h"
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#endif
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#ifndef _FILESTREAM_H_
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#include "core/stream/fileStream.h"
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#endif
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class FileObject : public SimObject
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{
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typedef SimObject Parent;
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U8 *mFileBuffer;
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U32 mBufferSize;
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U32 mCurPos;
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FileStream *stream;
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public:
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FileObject();
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~FileObject();
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bool openForWrite(const char *fileName, const bool append = false);
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bool openForRead(const char *fileName);
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bool readMemory(const char *fileName);
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const U8 *buffer() { return mFileBuffer; }
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const U8 *readLine();
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void peekLine(U8 *line, S32 length);
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bool isEOF();
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void writeLine(const U8 *line);
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void close();
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void writeObject( SimObject* object, const U8* objectPrepend = NULL );
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DECLARE_CONOBJECT(FileObject);
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};
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#endif
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