Torque3D/Engine/source
JeffR 46f6f6a9da Added field to ModuleDefinition for priority, which can be used to process/sort them in priority order
Added logic to ModuleManager's findModules method to allow priority sorting as well as pre-filtering by a given module group
Adjusts the %isFine argument for the onMapLoadFailed callback events to %canContinueOnFail for a bit more clarity on what the arg conveys
Shifts the setSpawnObjectType, setSpawnPoint and onPostSpawn call stack to utilize an event manager to allow the setup process for spawners and gamemode prepwork to run in it's own time, if needbe. Such as if a gamemode has to generate a map and there's no guarantees on when it'll b e done for one client vs another
Added getModulesAndGameModesList, callOnObjectList and getNumCanCallOnObjectList utility functions
2025-01-03 00:37:25 -06:00
..
afx rest of virtuals removed 2024-03-18 18:40:22 +00:00
app revert ThreadPool rename 2024-05-12 21:59:18 +01:00
assets crashfix work for hot-editing shape assets tied to tsstatics 2024-04-06 14:48:22 -05:00
cinterface Expose SimObjectPtr C-API functions using EngineAPI 2023-10-08 17:36:51 -05:00
collision backup 2024-05-20 12:21:37 +01:00
console Merge branch 'SubScenes_Gamemode_PR' of https://github.com/Areloch/Torque3D into development 2024-12-15 18:39:03 -06:00
core rest of the implementation 2024-07-28 14:35:34 +01:00
environment Updates DecalRoad, MeshRoad and River to be able to write out via persistManager using specialityField functions, similar to ConvexShape 2024-12-15 23:48:16 -06:00
forest fix forest editor failing to pop up a create new 2024-09-30 19:45:32 -05:00
gfx cubemap baking fix 2024-12-04 21:57:32 +00:00
gui Merge branch 'SubScenes_Gamemode_PR' of https://github.com/Areloch/Torque3D into development 2024-12-15 18:39:03 -06:00
i18n Console Refactor 2023-09-13 10:33:20 +02:00
lighting some enchancements for shadowmapping 2024-12-09 17:54:48 +00:00
main _get_current_locale needs #include <locale.h> 2023-07-22 09:49:43 -05:00
materials let normal maps handle raw file locations (imposter support) 2024-08-22 18:16:19 -05:00
math Update mPoint4.h 2024-12-09 18:08:54 +00:00
module Added field to ModuleDefinition for priority, which can be used to process/sort them in priority order 2025-01-03 00:37:25 -06:00
navigation Update duDebugDrawTorque.cpp 2024-07-22 21:40:57 +01:00
persistence file write clarifications 2024-06-10 13:15:27 -05:00
platform revert ThreadPool rename 2024-05-12 21:59:18 +01:00
platformMac main dir 2023-10-20 22:23:38 +01:00
platformPOSIX Update POSIXFileio.cpp 2023-07-27 21:48:13 +01:00
platformSDL Merge pull request #1234 from marauder2k9-torque/virtuals-override 2024-03-21 10:43:26 -05:00
platformWin32 working vhacd 2024-05-12 14:43:56 +01:00
platformX11 * BugFix: Correct many include paths and build platformX11 on non-Apple Unix. 2021-11-14 14:45:42 -05:00
platformX86UNIX * Adjustment: Tweak the include paths for platformPOSIX.h. 2021-11-14 14:05:16 -05:00
postFx shift capturing from a globalMacro to a sceneRenderstate S32 2024-04-16 13:51:41 -05:00
renderInstance cubemap baking fix 2024-12-04 21:57:32 +00:00
scene Merge branch 'SubScenes_Gamemode_PR' of https://github.com/Areloch/Torque3D into development 2024-12-15 18:39:03 -06:00
sfx fix packing 2024-08-04 14:54:25 +01:00
shaderGen remove glowbin as it's own render pass 2024-05-30 17:29:42 -05:00
sim rest of virtuals removed 2024-03-18 18:40:22 +00:00
sqlite Fix for build 2022-12-02 11:58:45 +06:00
T3D Updates DecalRoad, MeshRoad and River to be able to write out via persistManager using specialityField functions, similar to ConvexShape 2024-12-15 23:48:16 -06:00
terrain rest of virtuals removed 2024-03-18 18:40:22 +00:00
testing Update mathMatrixTest.cpp 2024-08-01 05:07:54 +01:00
ts final cleanup 2024-12-12 15:08:01 +00:00
util file write clarifications 2024-06-10 13:15:27 -05:00
Verve Console Refactor 2023-09-13 10:33:20 +02:00
windowManager rest of virtuals removed 2024-03-18 18:40:22 +00:00
.gitattributes Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake 2017-01-13 10:42:52 -05:00
CMakeLists.txt fix packing 2024-08-04 14:54:25 +01:00
ggEndOfLineFix.txt Engine directory for ticket #1 2012-09-19 11:15:01 -04:00