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app
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Merge pull request #1532 from GarageGames/pr/1143
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2016-02-26 18:57:49 +01:00 |
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assets
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The default configuration is for the asset database to automatically unload an asset when it's no longer referenced. This causes problems when we would delete objects and then go to make more instances that reference the same asset while the same mission is going.
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2016-06-06 21:20:00 -05:00 |
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cinterface
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Remove value constructors for ConsoleValueRef & fix callbacks which use them. Fixes issue #1289
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2015-05-08 09:04:04 +10:00 |
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collision
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Issue found with PVS-Studio:
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2015-07-16 22:02:18 -05:00 |
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console
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Adds a missed cleanup for currentNewObj.
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2016-06-20 12:34:07 -05:00 |
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core
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Merge pull request #1749 from Azaezel/linearizeLights
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2016-09-04 02:06:00 +02:00 |
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environment
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Fix lens flares in VR
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2016-09-11 22:42:42 +01:00 |
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forest
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shadow caching
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2015-10-13 18:12:19 -05:00 |
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gfx
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Add missing bracket
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2016-09-13 10:24:23 +01:00 |
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gui
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Tidy up indentation in openvr changes
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2016-09-11 22:51:00 +01:00 |
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i18n
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localization augmentations via rlranft RE: http://forums.torque3d.org/viewtopic.php?f=12&t=642&hilit=localization
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2016-06-06 09:42:00 -05:00 |
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lighting
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Remove projection offset, add the hmd head matrix. Also tidy up a few things.
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2016-09-11 22:42:42 +01:00 |
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main
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Pass by const reference
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2015-02-20 18:42:32 -05:00 |
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materials
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Merge pull request #1636 from Azaezel/TranslucentTargetTweak
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2016-08-21 20:10:59 +02:00 |
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math
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Fix lens flares in VR
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2016-09-11 22:42:42 +01:00 |
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module
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Change back "enabled" values to lowercase
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2016-07-31 19:25:35 +02:00 |
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navigation
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navmesh file load error-fix
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2016-08-01 17:22:19 -05:00 |
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persistence
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Adds the onPostAdd callback for when objects are created via TAML.
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2016-05-14 15:36:58 -05:00 |
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platform
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Tidy up indentation in openvr changes
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2016-09-11 22:51:00 +01:00 |
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platformMac
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Fix case sensitivity and Platform::fileDelete
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2016-01-09 00:37:45 -06:00 |
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platformPOSIX
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Fixes for dedicated build on linux.
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2014-05-30 12:35:39 +02:00 |
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platformSDL
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Fixes the member-of-class check order to properly sort the context. Also fixes a bug with the spacer entries being filtered from the popup menu, which threw off the selection.
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2016-07-06 00:46:16 -05:00 |
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platformWin32
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Merge branch 'development-gg' into epoxy
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2016-04-17 23:59:42 -04:00 |
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platformX86UNIX
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Corrections suggested by timmy for both consistency, and making sure to catch all potential types.
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2016-07-08 22:48:24 -05:00 |
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postFx
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Fix lens flare in side-by-side view
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2016-09-11 22:42:42 +01:00 |
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renderInstance
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Hardware Skinning Support
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2016-08-21 01:43:30 +01:00 |
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scene
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Basic fix for reflections in both stereo rendering modes
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2016-09-11 22:42:42 +01:00 |
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sfx
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Merge pull request #1424 from rextimmy/fmod_crash_fix
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2016-02-16 00:26:47 +01:00 |
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shaderGen
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Add a workaround for the 16 vertex attribute limit on nvidia gl
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2016-08-21 01:43:30 +01:00 |
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sim
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Improvements to openvr code
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2016-09-11 22:42:42 +01:00 |
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T3D
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Tidy up indentation in openvr changes
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2016-09-11 22:51:00 +01:00 |
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terrain
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adresses #1704: partial reversion to 3.8 specs regarding layer blending.
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2016-07-29 11:26:44 -05:00 |
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testing
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All unit tests that run now pass.
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2014-09-29 11:38:44 +10:00 |
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ts
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Defer re-init'ing the shape when TSShapeConstructor is loading a shape
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2016-09-03 10:41:25 +01:00 |
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util
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Merge remote-tracking branch 'refs/remotes/origin/development' into pr/1153
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2016-02-26 14:39:38 +01:00 |
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windowManager
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Disable input focus disable to preserve sanity (temp)
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2016-09-11 22:42:42 +01:00 |
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ggEndOfLineFix.txt
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |