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glsl
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since the baseline assumptions now recievesshadows defaults to on, set it so for terrains
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2022-12-29 15:10:41 -06:00 |
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hlsl
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since the baseline assumptions now recievesshadows defaults to on, set it so for terrains
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2022-12-29 15:10:41 -06:00 |
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terrCell.cpp
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Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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2020-10-03 14:37:55 +02:00 |
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terrCell.h
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terrain-zodiacs -- Changes made for rendering zodiacs on regular terrain.
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2017-07-26 22:10:56 +01:00 |
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terrCellMaterial.cpp
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cleanups for terrain blending
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2022-11-03 10:07:27 -05:00 |
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terrCellMaterial.h
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Improve terrain rendering, handle bug with no detail
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2021-01-04 20:06:17 +01:00 |
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terrCollision.cpp
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* Fixes handling for Image, Material and Shape Assets' inspector fields so they properly work with non-object targeted inspectors, such as the PostFXEditor
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2022-08-26 15:25:17 -05:00 |
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terrCollision.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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terrData.cpp
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Compilation fixes for C++20
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2022-11-28 21:39:06 -05:00 |
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terrData.h
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* Fixes handling for Image, Material and Shape Assets' inspector fields so they properly work with non-object targeted inspectors, such as the PostFXEditor
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2022-08-26 15:25:17 -05:00 |
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terrExport.cpp
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Eliminate DefineConsoleMethod
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2018-04-17 21:01:50 +02:00 |
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terrFeatureTypes.cpp
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New terrain blending
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2021-01-01 21:07:12 +01:00 |
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terrFeatureTypes.h
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New terrain blending
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2021-01-01 21:07:12 +01:00 |
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terrFile.cpp
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use internalname for terrain layers
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2021-11-29 13:54:13 -06:00 |
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terrFile.h
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Add a new Terrain brush action: Smooth Slope.
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2013-04-10 08:44:22 -04:00 |
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terrImport.cpp
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Consolidates and standardizes terrain creation between the editor, asset browser and creator panel
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2020-12-28 23:43:56 -06:00 |
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terrLighting.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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terrMaterial.cpp
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Cleans up the ExampleModule to have up-to-date examples of module init'ing, game modes, levels and basic input logic
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2022-05-31 00:26:20 -05:00 |
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terrMaterial.h
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code duplication prune. should aid in stability
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2021-10-03 02:56:26 -05:00 |
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terrRender.cpp
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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terrRender.h
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terrain-zodiacs -- Changes made for rendering zodiacs on regular terrain.
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2017-07-26 22:10:56 +01:00 |