Torque3D/Engine
AzaezelX 413d756b80 1) bumped bytesPerTexel on up to 8 and got rid of the explicit fillin
2) fed glTexSubImage3D GL_RGBA instead of a second GFXGLTextureType[mFormat]. this tells it what order colors come in, not what size
3)for safeties sake, skipped out on updatetexture if the fed cubemap isn't initialized yet
2019-04-26 13:32:23 -05:00
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bin git being a butt with language files. again. 2019-03-18 03:41:44 -05:00
lib micro patch to the nativefiledialogues library to mirror file type name 2018-08-07 13:14:25 -05:00
source 1) bumped bytesPerTexel on up to 8 and got rid of the explicit fillin 2019-04-26 13:32:23 -05:00