Torque3D/Tools/CMake/modules
Areloch 5e9d7d63a1 Adjusts handling for httpObject class so that if curl flag is off, files are not included and references are disabled to avoid compilation issues
Adds SMAA anti aliasing
Adjusts AA option setting to properly work and facilitate SMAA
Added defaults for AA to facilitate SMAA
Updated brightness and HDR values on Example Level to comply more closely to the Editor default to give better default results
Fixed issue where ShapeEditor wasn't initialized properly when we'd open it from the Asset Browser
2022-09-16 16:16:12 -05:00
..
module_afx.cmake Phase 3: Adjust cmake files to add #define to torque config 2018-01-23 22:48:20 +00:00
module_bullet.cmake bullet module 2015-11-14 11:28:21 -06:00
module_curl.cmake Adjusts handling for httpObject class so that if curl flag is off, files are not included and references are disabled to avoid compilation issues 2022-09-16 16:16:12 -05:00
module_hydra.cmake Make torque3d.cmake load all .cmake files from the module folder. 2014-10-10 23:50:05 -07:00
module_navigation.cmake Default navigation module on in CMake 2015-02-07 14:07:30 +11:00
module_oculusVR.cmake Make torque3d.cmake load all .cmake files from the module folder. 2014-10-10 23:50:05 -07:00
module_openvr.cmake Add basic support for showing openvr controllers and tracked objects 2016-09-11 22:42:42 +01:00
module_physx3.cmake physx support for vs 2017 round 2 2018-06-23 12:20:07 +10:00
module_sqlite.cmake Disable sqlite support by default 2017-09-10 09:56:09 +10:00
module_testing.cmake clang: The unit test suite doesn't play nice with -wundef 2016-10-18 11:20:28 -05:00
module_verve.cmake (Mostly) updated verve implementation. 2019-03-07 16:23:41 -06:00