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app
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Merge branch 'GarageGames/master' into ueberengine-dev
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2016-07-27 13:44:27 +02:00 |
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assets
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The default configuration is for the asset database to automatically unload an asset when it's no longer referenced. This causes problems when we would delete objects and then go to make more instances that reference the same asset while the same mission is going.
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2016-06-06 21:20:00 -05:00 |
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cinterface
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Remove value constructors for ConsoleValueRef & fix callbacks which use them. Fixes issue #1289
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2015-05-08 09:04:04 +10:00 |
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collision
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Issue found with PVS-Studio:
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2015-07-16 22:02:18 -05:00 |
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console
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Adds a missed cleanup for currentNewObj.
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2016-06-20 12:34:07 -05:00 |
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core
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corrects safety check for Stream::readLongString
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2016-06-08 15:28:40 -05:00 |
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environment
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Merge branch 'GarageGames/master' into ueberengine-dev
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2016-07-27 13:44:27 +02:00 |
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forest
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shadow caching
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2015-10-13 18:12:19 -05:00 |
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gfx
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Merge branch 'GarageGames/master' into ueberengine-dev
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2016-07-27 13:44:27 +02:00 |
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gui
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Merge pull request #1608 from irei1as/patch-1
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2016-07-07 00:16:01 -05:00 |
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i18n
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localization augmentations via rlranft RE: http://forums.torque3d.org/viewtopic.php?f=12&t=642&hilit=localization
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2016-06-06 09:42:00 -05:00 |
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lighting
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Makes point and spot lights be correctly culled with zoning like other objects.
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2016-06-17 00:47:46 -05:00 |
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main
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Pass by const reference
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2015-02-20 18:42:32 -05:00 |
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materials
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Merge pull request #1582 from Azaezel/SubSurf
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2016-05-25 13:35:44 -05:00 |
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math
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rollback of supposed fix for nearClip in openGL
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2016-07-05 16:56:48 +02:00 |
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module
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Initial Implementation of the Taml, Asset and Modules systems.
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2015-10-13 15:19:36 -05:00 |
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navigation
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typo "tomove" to "to move"
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2016-06-12 14:34:26 -05:00 |
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persistence
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Adds the onPostAdd callback for when objects are created via TAML.
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2016-05-14 15:36:58 -05:00 |
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platform
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Corrections suggested by timmy for both consistency, and making sure to catch all potential types.
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2016-07-08 22:48:24 -05:00 |
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platformMac
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Fix case sensitivity and Platform::fileDelete
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2016-01-09 00:37:45 -06:00 |
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platformPOSIX
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Fixes for dedicated build on linux.
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2014-05-30 12:35:39 +02:00 |
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platformSDL
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Merge branch 'GarageGames/master' into ueberengine-dev
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2016-07-27 13:44:27 +02:00 |
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platformWin32
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Merge branch 'development-gg' into epoxy
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2016-04-17 23:59:42 -04:00 |
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platformX86UNIX
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Corrections suggested by timmy for both consistency, and making sure to catch all potential types.
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2016-07-08 22:48:24 -05:00 |
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postFx
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Merge branch 'GarageGames/master' into ueberengine-dev
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2016-07-27 13:44:27 +02:00 |
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renderInstance
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Merge pull request #1559 from rextimmy/dx11_clean
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2016-03-29 00:51:23 -05:00 |
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scene
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Merge pull request #1653 from Areloch/twiLightZone
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2016-06-21 05:10:53 -05:00 |
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sfx
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Merge branch 'GarageGames/master' into ueberengine-dev
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2016-07-27 13:44:27 +02:00 |
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shaderGen
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early implementation of #1705 to fix specularpower
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2016-07-30 21:09:17 +02:00 |
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sim
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Makes netObjects inherit off simGroup as opposed to simObject so that just about any object can function as a parent with children.
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2016-04-30 23:34:54 -05:00 |
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T3D
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Merge branch 'GarageGames/master' into ueberengine-dev
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2016-07-27 13:44:27 +02:00 |
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terrain
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early implementation of #1710 to fix terrainlayer blending
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2016-07-30 21:25:00 +02:00 |
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testing
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All unit tests that run now pass.
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2014-09-29 11:38:44 +10:00 |
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ts
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Merge branch 'GarageGames/master' into ueberengine-dev
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2016-07-27 13:44:27 +02:00 |
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util
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Merge remote-tracking branch 'refs/remotes/origin/development' into pr/1153
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2016-02-26 14:39:38 +01:00 |
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windowManager
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Removes the old component code and moves the IProcessInput interface file into platform/input/ directory.
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2016-05-12 23:31:15 -05:00 |
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ggEndOfLineFix.txt
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |