Torque3D/Engine/source/i18n
Areloch 527c3790d6 Issue found with PVS-Studio:
Many instances where we would create a object via a new call, and then check that it was non-null.

This is redundant, as if we ever were in a situation where new failed, we'd be crashing left and right already, so the additional check is wasted processing.
2015-07-21 23:22:21 -05:00
..
i18n.cpp Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 2014-11-03 22:42:51 -05:00
i18n.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
lang.cpp Issue found with PVS-Studio: 2015-07-21 23:22:21 -05:00
lang.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00