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torquescript
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Reintroduce getFileLine for Console Modules
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2023-09-27 14:58:44 -05:00 |
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arrayObject.cpp
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add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2023-01-27 01:13:15 -06:00 |
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arrayObject.h
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console.cpp
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Update console.cpp
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2023-10-15 15:14:58 -05:00 |
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console.h
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Improvements based on experience from implementing Python runtime
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2023-09-13 10:33:28 +02:00 |
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consoleDoc.cpp
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Console Refactor
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2023-09-13 10:33:20 +02:00 |
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consoleDoc.h
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consoleFunctions.cpp
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Remove CInterface script hooks, superseded by console refactor
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2023-09-27 14:11:13 -05:00 |
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consoleFunctions.h
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add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2023-01-27 01:13:15 -06:00 |
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consoleInternal.cpp
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Improvements based on experience from implementing Python runtime
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2023-09-13 10:33:28 +02:00 |
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consoleInternal.h
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Improvements based on experience from implementing Python runtime
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2023-09-13 10:33:28 +02:00 |
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consoleLogger.cpp
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add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2023-01-27 01:13:15 -06:00 |
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consoleLogger.h
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consoleObject.cpp
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clean up "Add" menubar categoes on the 3d object side via the following:
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2023-11-08 20:42:47 -06:00 |
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consoleObject.h
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adress https://github.com/TorqueGameEngines/Torque3D/pull/1015#discussion_r1179352178
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2023-04-27 11:12:24 -05:00 |
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consoleParser.cpp
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consoleParser.h
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consoleTypes.cpp
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consoleTypes.h
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consoleValueStack.h
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consoleXMLExport.cpp
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consoleXMLExport.h
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debugOutputConsumer.cpp
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debugOutputConsumer.h
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dynamicTypes.cpp
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dynamicTypes.h
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engineAPI.h
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engineDoc.cpp
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Improvements based on experience from implementing Python runtime
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2023-09-13 10:33:28 +02:00 |
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engineExports.cpp
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Ensure that getGlobalScope always returns the same object
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2023-10-08 17:36:51 -05:00 |
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engineExports.h
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Ensure that getGlobalScope always returns the same object
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2023-10-08 17:36:51 -05:00 |
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engineFunctions.cpp
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engineFunctions.h
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Expose some information in EngineFunction exports for better interop capabilities
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2023-10-08 17:36:51 -05:00 |
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engineObject.cpp
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clean up math varsize complaints
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2023-04-27 16:10:04 -05:00 |
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engineObject.h
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clean up math varsize complaints
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2023-04-27 16:10:04 -05:00 |
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enginePrimitives.cpp
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enginePrimitives.h
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engineStructs.cpp
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engineStructs.h
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engineTypeInfo.cpp
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engineTypeInfo.h
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engineTypes.cpp
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Ensure that getGlobalScope always returns the same object
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2023-10-08 17:36:51 -05:00 |
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engineTypes.h
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engineXMLExport.cpp
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Remove EngineXMLExport filtering
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2023-10-08 17:36:51 -05:00 |
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fieldBrushObject.cpp
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add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2023-01-27 01:13:15 -06:00 |
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fieldBrushObject.h
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fileSystemFunctions.cpp
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Console Refactor
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2023-09-13 10:33:20 +02:00 |
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fixedTuple.h
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generateCompiler.bat
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ICallMethod.h
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module.h
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Reintroduce getFileLine for Console Modules
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2023-09-27 14:58:44 -05:00 |
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persistenceManager.cpp
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persistenceManager.h
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propertyParsing.cpp
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Console Refactor
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2023-09-13 10:33:20 +02:00 |
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propertyParsing.h
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returnBuffer.cpp
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returnBuffer.h
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runtime.h
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Console Refactor
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2023-09-13 10:33:20 +02:00 |
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runtimeClassRep.cpp
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runtimeClassRep.h
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script.h
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Fix evaluatef argument handling and add regression test
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2023-09-17 00:22:44 +02:00 |
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scriptFilename.cpp
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Console Refactor
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2023-09-13 10:33:20 +02:00 |
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scriptFilename.h
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scriptObjects.cpp
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add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2023-01-27 01:13:15 -06:00 |
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scriptObjects.h
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sim.cpp
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Shifts handling of forest brush and item elements into standard simsets for consistency
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2022-04-07 18:19:13 -05:00 |
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sim.h
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Compilation fixes for C++20
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2022-11-28 21:39:06 -05:00 |
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simBase.h
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simDatablock.cpp
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Fix error in DB substitution logic and add regressiontest
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2023-09-16 23:29:13 +02:00 |
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simDatablock.h
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simDictionary.cpp
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Added fallback handling to MaterialAssets if the asset was found but the matDef was not
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2021-10-28 23:52:58 -05:00 |
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simDictionary.h
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simEvents.cpp
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Console Refactor
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2023-09-13 10:33:20 +02:00 |
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simEvents.h
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simFieldDictionary.cpp
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simFieldDictionary.h
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simManager.cpp
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stop spamming the console every spawnObject call
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2023-11-27 21:10:39 -06:00 |
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simObject.cpp
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Adjusts the logic for when creating a simObject from a taml so that array elements(like material slots or sound asset slots) properly can handle prefixed field values, such as referencing loose asset files.
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2023-10-20 17:51:49 -05:00 |
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simObject.h
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add TypeHints for inspector viewing
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2023-05-23 12:35:07 -05:00 |
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simObjectList.cpp
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simObjectList.h
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simObjectMemento.cpp
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Console Refactor
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2023-09-13 10:33:20 +02:00 |
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simObjectMemento.h
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simObjectRef.h
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simPersistID.cpp
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simPersistID.h
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simPersistSet.cpp
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simPersistSet.h
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simSerialize.cpp
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simSet.cpp
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fix warn reports for buffer oveeruns
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2023-04-26 22:29:32 -05:00 |
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simSet.h
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SimXMLDocument.cpp
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add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2023-01-27 01:13:15 -06:00 |
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SimXMLDocument.h
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stringStack.cpp
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stringStack.h
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telnetConsole.cpp
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telnetConsole.h
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telnetDebugger.cpp
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Console Refactor
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2023-09-13 10:33:20 +02:00 |
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telnetDebugger.h
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Console Refactor
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2023-09-13 10:33:20 +02:00 |
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typeValidators.cpp
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typeValidators.h
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