Torque3D/Engine/source/renderInstance
AzaezelX b60d51969e brdf handling corrections
1-handle the brdfTexture in linear space, not srgb.
2-clamp surface.NoV across the board for consistency. (solves several new and ongoing artifacts)
2021-11-13 19:05:26 -06:00
..
forcedMaterialMeshMgr.cpp Adds ability to adjust padding to guiTextListCtrl's rows 2019-09-06 00:00:17 -05:00
forcedMaterialMeshMgr.h
renderBinManager.cpp Merge branch 'CustomShaderFeaturesPR' of https://github.com/Areloch/Torque3D into alpha40Macwork 2019-05-22 23:36:15 -05:00
renderBinManager.h
renderDeferredMgr.cpp Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
renderDeferredMgr.h lighting single buffer 2018-11-21 15:53:02 +10:00
renderFormatChanger.cpp Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
renderFormatChanger.h
renderGlowMgr.cpp Initial implementation of Custom Shader Features 2019-05-17 01:20:19 -05:00
renderGlowMgr.h
renderImposterMgr.cpp * BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. 2021-10-04 20:04:21 -04:00
renderImposterMgr.h
renderMeshMgr.cpp Initial implementation of Custom Shader Features 2019-05-17 01:20:19 -05:00
renderMeshMgr.h
renderObjectMgr.cpp
renderObjectMgr.h
renderOcclusionMgr.cpp
renderOcclusionMgr.h
renderParticleMgr.cpp Removed old fixed function code from GFX. 2021-01-05 12:57:17 +10:00
renderParticleMgr.h
renderPassManager.cpp Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
renderPassManager.h Updated Assimp 2020-03-19 09:47:38 -05:00
renderPassStateToken.cpp * BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. 2021-10-04 20:04:21 -04:00
renderPassStateToken.h
renderProbeMgr.cpp brdf handling corrections 2021-11-13 19:05:26 -06:00
renderProbeMgr.h Overhauls the handling of probes to utilize an active probe list to improve performance and allow a greater total number of active probes in a scene. 2020-10-19 00:53:09 -05:00
renderTerrainMgr.cpp
renderTerrainMgr.h
renderTexTargetBinManager.cpp
renderTexTargetBinManager.h
renderTranslucentMgr.cpp * BugFix: Clear some MSVC compiler warnings. 2021-10-07 00:27:39 -04:00
renderTranslucentMgr.h