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Adds a callGamemodeFunction invoke for when the client is done loading the mission so the gamemode can do stuff once the player is done loading, but before fully connecting/spawning in |
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| .. | ||
| clientServer | ||
| console | ||
| gameObjects | ||
| gui | ||
| lighting | ||
| postFX | ||
| rendering | ||
| sfx | ||
| utility | ||
| core.module | ||
| core.tscript | ||
| settings.xml | ||