mirror of
https://github.com/TorqueGameEngines/Torque3D.git
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changes required to get masox to run. Some further changes possible required around resourceHolder in future. The geometry shader works in macosx with gl version 3.3, though i do think some changes are required internally to account for a lack of OUT_col% |
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| .. | ||
| clientServer | ||
| console | ||
| gameObjects | ||
| gui | ||
| lighting | ||
| postFX | ||
| rendering | ||
| sfx | ||
| utility | ||
| core.module | ||
| core.tscript | ||
| settings.xml | ||