Torque3D/Engine/source/core
Areloch abf5a09bc3 Removed duplicate checkbox image
Added asset import conflict resolution option to prepend folder name
Cleanups of Project Importer and fixed importing of material and terrain materials, specifically, fallbacks in the event they are unnamed to utilize the mapTo and internalName fields, respectively
Fixed typos in guiTerrainMaterialDlg
Added AssetBrowser button to GuiEditor
Improved FileObject's PeekLine function to be able to peek forward further via an optional lineOffset argument
2021-07-28 09:26:13 -05:00
..
ogg uninitialized variables-core-2 2020-05-11 15:13:29 -05:00
stream augment bitstream write error reporting 2021-06-07 15:07:54 -05:00
strings Fix buffer overflow issue in StringUnit::getWords. 2021-06-18 21:08:03 -04:00
util Merge pull request #489 from Azaezel/alpha40/zipPassPunt 2021-07-17 11:03:26 -05:00
bitMatrix.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
bitRender.cpp Simple pass over the codebase to standardize the platform types. 2013-08-04 16:26:01 -05:00
bitRender.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
bitSet.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
bitVector.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
bitVector.h Fix BitVector copy constructor. 2013-06-21 14:22:49 +02:00
bitVectorW.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
color.cpp Eliminate unnecessary uses of ConsoleFunction 2018-04-17 21:41:29 +02:00
color.h uninitialized variables-core-2 2020-05-11 15:13:29 -05:00
crc.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
crc.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
dataChunker.cpp Reduce the amount of blocks of memory DataChunker uses 2016-09-30 18:35:14 +01:00
dataChunker.h Reduce the amount of blocks of memory DataChunker uses 2016-09-30 18:35:14 +01:00
dnet.cpp Eliminate DefineConsoleFunction 2018-04-17 20:54:08 +02:00
dnet.h Input event changes 2013-01-22 18:17:41 -05:00
factoryCache.h Initial Implementation of the Taml, Asset and Modules systems. 2015-10-13 15:19:36 -05:00
fileio.h Rename Status enum for avoid conficts on Linux. 2014-04-06 22:14:19 +02:00
fileObject.cpp Removed duplicate checkbox image 2021-07-28 09:26:13 -05:00
fileObject.h Removed duplicate checkbox image 2021-07-28 09:26:13 -05:00
filterStream.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
filterStream.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
frameAllocator.cpp Eliminate unnecessary uses of ConsoleFunction 2018-04-17 21:41:29 +02:00
frameAllocator.h uninitialized variables-console 2020-05-11 14:40:31 -05:00
idGenerator.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
idGenerator.h Tidy up and fix the various Assert macros 2015-02-02 18:37:48 -05:00
iTickable.cpp ITickable supports object deletion 2013-11-08 17:31:52 -05:00
iTickable.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
memVolume.cpp Rename Status enum for avoid conficts on Linux. 2014-04-06 22:14:19 +02:00
memVolume.h Rename Status enum for avoid conficts on Linux. 2014-04-06 22:14:19 +02:00
module.cpp Initial Implementation of the Taml, Asset and Modules systems. 2015-10-13 15:19:36 -05:00
module.h Initial Implementation of the Taml, Asset and Modules systems. 2015-10-13 15:19:36 -05:00
resizeStream.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
resizeStream.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
resource.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
resource.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
resourceManager.cpp Eliminate unnecessary uses of ConsoleFunction 2018-04-17 21:41:29 +02:00
resourceManager.h Remove namespace from header 2013-07-28 12:55:52 -05:00
stringBuffer.cpp uninitialized variables-core-2 2020-05-11 15:13:29 -05:00
stringBuffer.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
stringTable.cpp Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 2020-10-03 14:37:55 +02:00
stringTable.h Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 2020-10-03 14:37:55 +02:00
tagDictionary.cpp Merge branch 'development' of https://github.com/GarageGames/Torque3D into andOrMaybe 2016-12-20 22:50:28 -06:00
tagDictionary.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tAlgorithm.h tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places. 2017-12-27 22:57:47 -06:00
threadStatic.cpp Simple pass over the codebase to standardize the platform types. 2013-08-04 16:26:01 -05:00
threadStatic.h Fixed thread statics. 2014-08-20 10:00:46 +10:00
tokenizer.cpp Use strncpy instead of strcpy because again, buffer overflows 2018-03-06 02:35:33 -05:00
tokenizer.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tSimpleHashTable.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tSparseArray.h remove inside a remove after a remove... yeah.... No. 2018-03-13 02:12:59 -05:00
virtualMountSystem.cpp Zip usage notes and defines. 2021-01-11 05:04:36 -05:00
virtualMountSystem.h Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
volume.cpp refactor new IsScriptFile method to be zip-safe 2021-07-22 20:55:46 -05:00
volume.h refactor new IsScriptFile method to be zip-safe 2021-07-22 20:55:46 -05:00