Torque3D/Engine/source/math
2020-10-04 00:19:43 +02:00
..
test
util Profile editor for the meshRoad object 2020-10-04 00:19:43 +02:00
mAngAxis.cpp
mAngAxis.h uninitialized variables-math 2020-05-11 16:17:40 -05:00
mathIO.h ease member vars tagged as member vars 2018-03-14 15:45:45 -05:00
mathTypes.cpp Merge branch 'development' into EngineAPI-Refactor 2018-12-09 14:48:50 -06:00
mathTypes.h
mathUtils.cpp Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 2018-04-23 10:08:14 -05:00
mathUtils.h Adds the getSignedAngleBetweenVectors function, which is like the existing getAngleBetweenVectors, but will returned a signed angle value, which helps to inform the full 360 angle, rather than the 'nearest 180'. 2017-02-19 23:00:54 -06:00
mBox.cpp
mBox.h
mBoxBase.h Merge pull request #1807 from Azaezel/boxBaseBorked 2016-10-24 01:28:25 -05:00
mConsoleFunctions.cpp Moves the delta-based rounding function Verve used up into the engine so it wouldn't override the regular mRound function. Now is mRoundDelta. 2020-07-18 02:53:34 -05:00
mConstants.h Clean up MSVC warning [C4305]: truncation from 'double' to 'F32' 2019-02-02 23:07:44 -05:00
mEase.cpp ease member vars tagged as member vars 2018-03-14 15:45:45 -05:00
mEase.h ease member vars tagged as member vars 2018-03-14 15:45:45 -05:00
mIntersector.h tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places. 2017-12-27 22:57:47 -06:00
mMath.h
mMath_ASM.asm
mMath_C.cpp
mMathAMD.cpp
mMathAMD_ASM.asm
mMathFn.h Core implementation of Physical Based Rendering. 2018-09-15 20:19:57 -05:00
mMathSSE.cpp
mMathSSE_ASM.asm
mMatrix.cpp
mMatrix.h uninitialized variables-math 2020-05-11 16:17:40 -05:00
mOrientedBox.cpp
mOrientedBox.h
mPlane.cpp
mPlane.h uninitialized variables-math 2020-05-11 16:17:40 -05:00
mPlaneSet.h uninitialized variables-math 2020-05-11 16:17:40 -05:00
mPlaneTransformer.cpp
mPlaneTransformer.h
mPoint.cpp
mPoint2.h uninitialized variables-math 2020-05-11 16:17:40 -05:00
mPoint3.h uninitialized variables-math 2020-05-11 16:17:40 -05:00
mPoint4.h uninitialized variables-math 2020-05-11 16:17:40 -05:00
mPolyhedron.cpp PolyhedronVectorData core membervar cleanups 2018-03-14 15:18:00 -05:00
mPolyhedron.h Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. 2020-09-19 18:25:10 -05:00
mPolyhedron.impl.h PolyhedronVectorData core membervar cleanups 2018-03-14 15:18:00 -05:00
mQuadPatch.cpp
mQuadPatch.h
mQuat.cpp
mQuat.h uninitialized variables-math 2020-05-11 16:17:40 -05:00
mRandom.cpp
mRandom.h uninitialized variables-math 2020-05-11 16:17:40 -05:00
mRandomDeck.h
mRandomSet.h
mRect.cpp
mRect.h
mRotation.cpp Eliminate DefineConsoleFunction 2018-04-17 20:54:08 +02:00
mRotation.h Adds some helpful utility math functions. 2016-11-28 22:42:29 -06:00
mSilhouetteExtractor.h clang: constructor initialization order 2016-10-14 18:16:55 -05:00
mSolver.cpp
mSphere.cpp
mSphere.h uninitialized variables-math 2020-05-11 16:17:40 -05:00
mSplinePatch.cpp
mSplinePatch.h
mTransform.h