Torque3D/Engine/source/gui/editor/inspector
Areloch 2f40b843d4 Adds expanded ability to create and insert specialized script-based inspector fields
Adds logic during the editor script initialization to let game modules have embedded tools
Changed setting to force prompt for target modules when creating things like datablocks to minimize confusion about where they save to
2023-03-18 02:22:47 -05:00
..
customField.cpp uninitialized variables-gui 2020-05-11 15:03:27 -05:00
customField.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
datablockField.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
datablockField.h Fixes issue where creating a new ForestItem wouldn't have it show in the ForestItemData dropdown on brushes until you restart. 2022-05-24 02:10:06 -05:00
dynamicField.cpp More updating of editor icons to assets 2021-08-07 19:27:01 -05:00
dynamicField.h uninitialized variables-gui 2020-05-11 15:03:27 -05:00
dynamicGroup.cpp More updating of editor icons to assets 2021-08-07 19:27:01 -05:00
dynamicGroup.h uninitialized variables-gui 2020-05-11 15:03:27 -05:00
field.cpp * BugFix: Correct a scoping error with ConsoleValue in the updated code in GuiInspectorField. 2021-11-24 14:14:24 -05:00
field.h Adds expanded ability to create and insert specialized script-based inspector fields 2023-03-18 02:22:47 -05:00
group.cpp Adds expanded ability to create and insert specialized script-based inspector fields 2023-03-18 02:22:47 -05:00
group.h Adds expanded ability to create and insert specialized script-based inspector fields 2023-03-18 02:22:47 -05:00
variableField.cpp uninitialized variables-gui 2020-05-11 15:03:27 -05:00
variableField.h Corrects the clearFields function of the variableInspector and enables the callback field support. 2018-02-01 01:51:51 -06:00
variableGroup.cpp Added D3D error code interpreter 2019-08-12 01:04:17 -05:00
variableGroup.h Updates the VariableInspector, VariableGroup and VariableField objects to actually be useful. In addition to the original functionality of being able to have a var name passed in and search for all vars with that in it, it also lets you build out a completely custom Inspector. 2017-09-21 02:49:36 -05:00
variableInspector.cpp * BugFix: Correct a crash in the variable inspector caused by keeping pointers into tVector managed memory. 2021-11-02 17:32:26 -04:00
variableInspector.h * BugFix: Correct a crash in the variable inspector caused by keeping pointers into tVector managed memory. 2021-11-02 17:32:26 -04:00