Torque3D/Templates/BaseGame/game
AzaezelX 2e47e7d823 adds a mechanism to inject additional steps into mission loading
leverages the EventManager and ScriptMsgListener() classes to set up a third mission load stage triggered by the following flow:
function <module>::onLoadMap(%this) starts an execution chain that leads to <module>::finishMapLoad()
each  <module>::finishMapLoad() MUST contain the line
     Core_ClientServer.GetEventManager().postEvent( "mapLoadComplete" );
once all have called back that they have finished thier tasks, players finish loading into a hosted mission
2022-12-08 14:34:50 -06:00
..
core adds a mechanism to inject additional steps into mission loading 2022-12-08 14:34:50 -06:00
data Adds utility function to clean up and standardize the remapping handling for keybinds 2022-12-06 00:16:13 -06:00
tools fix orm vs single channel mapping 2022-12-03 08:54:30 -06:00
main.tscript.in Update main.tscript.in 2022-09-29 11:58:36 -05:00
runTests.tscript Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
Template.torsion.exports Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00