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aiPlayer.cs
Look for datablock property, and provide a default.
2014-12-06 12:03:32 +11:00
camera.cs
Full Template for ticket #1
2012-09-19 11:54:25 -04:00
cheetah.cs
Full Template for ticket #1
2012-09-19 11:54:25 -04:00
commands.cs
Full Template for ticket #1
2012-09-19 11:54:25 -04:00
defaults.cs
Full Template for ticket #1
2012-09-19 11:54:25 -04:00
game.cs
Script integration for Ribbons
2014-09-23 15:44:55 +02:00
gameCore.cs
Set the Ryder as the default starting weapon instead of the Lurker.
2013-03-27 22:49:58 -04:00
gameDM.cs
Full Template for ticket #1
2012-09-19 11:54:25 -04:00
health.cs
Removed the scripted numerical health hud in the Full Template and added the new GuiHealthTextHud control to the playGui.
2012-10-04 16:13:34 -04:00
init.cs
Full Template for ticket #1
2012-09-19 11:54:25 -04:00
inventory.cs
Full Template for ticket #1
2012-09-19 11:54:25 -04:00
item.cs
Full Template for ticket #1
2012-09-19 11:54:25 -04:00
player.cs
Removing the Armor script class.
2013-04-04 15:39:15 -04:00
projectile.cs
Full Template for ticket #1
2012-09-19 11:54:25 -04:00
proximityMine.cs
Full Template for ticket #1
2012-09-19 11:54:25 -04:00
radiusDamage.cs
explosion cover miscalc
2015-10-09 17:43:00 -05:00
scriptExec.cs
Remove unused weapon scripts in Full Template
2013-04-11 11:53:18 -04:00
shapeBase.cs
fix for issue 484
2013-10-03 03:24:49 -05:00
teleporter.cs
Full Template for ticket #1
2012-09-19 11:54:25 -04:00
triggers.cs
Full Template for ticket #1
2012-09-19 11:54:25 -04:00
turret.cs
Full Template for ticket #1
2012-09-19 11:54:25 -04:00
vehicle.cs
Full Template for ticket #1
2012-09-19 11:54:25 -04:00
vehicleWheeled.cs
Full Template for ticket #1
2012-09-19 11:54:25 -04:00
weapon.cs
Full Template for ticket #1
2012-09-19 11:54:25 -04:00