Torque3D/Engine/source/afx
AzaezelX 2ae10c7ce1 add reload status to onNewDataBlock callback
and skip calling onremove/onadd if we're not reloading
2025-04-27 19:49:13 -05:00
..
ce add reload status to onNewDataBlock callback 2025-04-27 19:49:13 -05:00
ea fill in the validated variables 2025-03-09 11:53:23 -05:00
forces fill in the validated variables 2025-03-09 11:53:23 -05:00
rpg fill in the validated variables 2025-03-09 11:53:23 -05:00
ui fill in the validated variables 2025-03-09 11:53:23 -05:00
util fill in the validated variables 2025-03-09 11:53:23 -05:00
xm fill in the validated variables 2025-03-09 11:53:23 -05:00
afxCamera.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
afxCamera.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
afxChoreographer.cpp Console Refactor 2023-09-13 10:33:20 +02:00
afxChoreographer.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
afxConstraint.cpp Convert dStrcmp to String::compare for more cases 2020-10-04 00:00:01 +02:00
afxConstraint.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
afxEffectDefs.h Add all new AFX files 2017-07-26 19:38:34 +01:00
afxEffectGroup.cpp skip trying to be clever and just report the variable name being checked directly 2025-03-18 03:13:37 -05:00
afxEffectGroup.h skip trying to be clever and just report the variable name being checked directly 2025-03-18 03:13:37 -05:00
afxEffectron.cpp skip trying to be clever and just report the variable name being checked directly 2025-03-18 03:13:37 -05:00
afxEffectron.h skip trying to be clever and just report the variable name being checked directly 2025-03-18 03:13:37 -05:00
afxEffectVector.cpp uninitialized variables-afx 2020-05-11 13:54:23 -05:00
afxEffectVector.h afx effect-vector and phrase membervar cleanups 2018-03-30 02:54:48 -05:00
afxEffectWrapper.cpp fill in the validated variables 2025-03-09 11:53:23 -05:00
afxEffectWrapper.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
afxMagicMissile.cpp fill in the validated variables 2025-03-09 11:53:23 -05:00
afxMagicMissile.h Adds handling for datablocks to be reloaded if the assets they utilize have their files directly edited. 2025-04-24 00:58:20 -05:00
afxMagicSpell.cpp skip trying to be clever and just report the variable name being checked directly 2025-03-18 03:13:37 -05:00
afxMagicSpell.h skip trying to be clever and just report the variable name being checked directly 2025-03-18 03:13:37 -05:00
afxPhrase.cpp afx effect-vector and phrase membervar cleanups 2018-03-30 02:54:48 -05:00
afxPhrase.h afx effect-vector and phrase membervar cleanups 2018-03-30 02:54:48 -05:00
afxRenderHighlightMgr.cpp Update afxRenderHighlightMgr.cpp 2019-01-07 11:41:17 -06:00
afxRenderHighlightMgr.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
afxResidueMgr.cpp Add all new AFX files 2017-07-26 19:38:34 +01:00
afxResidueMgr.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
afxSelectron.cpp skip trying to be clever and just report the variable name being checked directly 2025-03-18 03:13:37 -05:00
afxSelectron.h skip trying to be clever and just report the variable name being checked directly 2025-03-18 03:13:37 -05:00
afxSpellBook.cpp add reload status to onNewDataBlock callback 2025-04-27 19:49:13 -05:00
afxSpellBook.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
afxZodiacGroundPlaneRenderer_T3D.cpp turn zbuffer checks on, account for reverse depth changes 2025-01-27 16:29:07 -06:00
afxZodiacGroundPlaneRenderer_T3D.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
afxZodiacMeshRoadRenderer_T3D.cpp turn zbuffer checks on, account for reverse depth changes 2025-01-27 16:29:07 -06:00
afxZodiacMeshRoadRenderer_T3D.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
afxZodiacPolysoupRenderer_T3D.cpp turn zbuffer checks on, account for reverse depth changes 2025-01-27 16:29:07 -06:00
afxZodiacPolysoupRenderer_T3D.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
afxZodiacTerrainRenderer_T3D.cpp turn zbuffer checks on, account for reverse depth changes 2025-01-27 16:29:07 -06:00
afxZodiacTerrainRenderer_T3D.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
arcaneFX.cpp turn zbuffer checks on, account for reverse depth changes 2025-01-27 16:29:07 -06:00
arcaneFX.h Add all new AFX files 2017-07-26 19:38:34 +01:00