Torque3D/Tools/CMake
Areloch 9b907e77ee Swaps some references from the windows SDK-specific FLT_MAX to T3D's F32_MAX
Takes the makeFullPath in findTSShapeConstructor and turn it into a string before passing it along to the Filename to make stricter compilers happy
Removed some referenced to fields that don't exist in the current build
Removed unneeded ASM language activation for the cmake files
Adjustments to material map assembling macros to better comply to stricter compilers
2020-05-13 02:10:11 -05:00
..
libraries Updated Assimp 2020-03-19 09:47:38 -05:00
modules (Mostly) updated verve implementation. 2019-03-07 16:23:41 -06:00
app-debug-win.bat.in enforced setting the app name and fixed default-appname bugs 2014-03-20 05:34:45 +01:00
basics.cmake Various fixes 2019-05-11 21:42:27 -05:00
cleanup-win.bat.in Fix shader path and added console.log in cleanup.bat 2019-10-16 19:22:34 +01:00
CMakeLists.txt fix release build compile with MSVC 2015 (finally) 2016-03-24 14:22:45 -04:00
Info.plist.in MacOS platform support. 2016-09-28 11:09:48 +10:00
template.cmake Add GG(c) and MIT license to CMake files. 2014-07-18 22:07:38 +02:00
template.torsion.in Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
torque-win.rc.in Rename CMake "TORQUE_APP_VERSION_MAYOR" to "TORQUE_APP_VERSION_MAJOR" 2014-05-06 17:44:12 +02:00
torque.icns Higher resolution torque icon, 1024x1024 for macOS, 256x256 for Windows. 2018-04-14 17:51:29 -04:00
torque.ico Higher resolution torque icon, 1024x1024 for macOS, 256x256 for Windows. 2018-04-14 17:51:29 -04:00
torque3d.cmake Swaps some references from the windows SDK-specific FLT_MAX to T3D's F32_MAX 2020-05-13 02:10:11 -05:00
torqueConfig.h.in Implementation of reflection and skylight probes. 2018-09-16 22:15:07 -05:00