Torque3D/Tools/CMake
AzaezelX 254ac462b5 sdl usage standards proposal 3:
again maintains fallbacks for folks that just don't want to use the lib (though if we do want to go that route, we'll likely want to re-review a few commits and put fallbacks, well, *back* at some point)
includes sdl in torqueconfig.h if in use to kill duplication.
adds a generic sdlPlatform.cpp for general methods, oneliners, and the like
2020-12-31 14:44:39 -06:00
..
libraries Updated Assimp 2020-03-19 09:47:38 -05:00
modules (Mostly) updated verve implementation. 2019-03-07 16:23:41 -06:00
app-debug-win.bat.in enforced setting the app name and fixed default-appname bugs 2014-03-20 05:34:45 +01:00
basics.cmake Various fixes 2019-05-11 21:42:27 -05:00
cleanup-win.bat.in Fix shader path and added console.log in cleanup.bat 2019-10-16 19:22:34 +01:00
CMakeLists.txt fix release build compile with MSVC 2015 (finally) 2016-03-24 14:22:45 -04:00
Info.plist.in MacOS platform support. 2016-09-28 11:09:48 +10:00
template.cmake Add GG(c) and MIT license to CMake files. 2014-07-18 22:07:38 +02:00
template.torsion.in Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
torque-win.rc.in Rename CMake "TORQUE_APP_VERSION_MAYOR" to "TORQUE_APP_VERSION_MAJOR" 2014-05-06 17:44:12 +02:00
torque.icns Higher resolution torque icon, 1024x1024 for macOS, 256x256 for Windows. 2018-04-14 17:51:29 -04:00
torque.ico Initial pass to rework and cleanup the main UI interface 2020-05-20 17:19:52 -05:00
torque3d.cmake A correction to the cmake file so if OGL is disabled, it doesn't include the sdl platform GL file, allowing the project to compile. 2020-06-07 02:52:06 -05:00
torqueConfig.h.in sdl usage standards proposal 3: 2020-12-31 14:44:39 -06:00