..
minidump
Use strncpy instead of strcpy because again, buffer overflows
2018-03-06 02:35:33 -05:00
nativeDialogs
Use strncpy instead of strcpy because again, buffer overflows
2018-03-06 02:35:33 -05:00
threads
Core implementation of Physical Based Rendering.
2018-09-15 20:19:57 -05:00
videoInfo
Direct3D11 Engine/source changes
2016-03-20 21:52:11 +10:00
cardProfile.cpp
Eliminate DefineConsoleFunction
2018-04-17 20:54:08 +02:00
platformWin32.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
stdint.h
Add a temporary local copy of stdint.h for VS2008.
2015-02-22 11:25:19 +11:00
VFSRes.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
win_common_prefix.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
win_debug_prefix.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
win_release_prefix.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
winAsmBlit.cpp
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
winAsync.cpp
uninitialized variables-platform
2020-05-11 15:15:01 -05:00
winConsole.cpp
Merge branch 'development' into EngineAPI-Refactor
2018-12-09 14:48:50 -06:00
winConsole.h
Input event changes
2013-01-22 18:17:41 -05:00
winCPUInfo.cpp
fixed cpu detection on 64bit windows (and removing nasty assembly for win32).
2020-07-07 01:05:08 -04:00
winDInputDevice.cpp
As suggested, extract strlen calls from sizes into variables so it isn't called twice
2018-03-08 20:59:40 -05:00
winDInputDevice.h
Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx
2013-08-04 16:58:59 -05:00
winDirectInput.cpp
uninitialized variables-platform
2020-05-11 15:15:01 -05:00
winDirectInput.h
Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx
2013-08-04 16:58:59 -05:00
winDlibrary.cpp
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
winExec.cpp
Eliminate DefineConsoleFunction
2018-04-17 20:54:08 +02:00
winFileio.cpp
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
2020-10-03 14:37:55 +02:00
winFont.cpp
uninitialized variables-platform
2020-05-11 15:15:01 -05:00
winFont.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
winInput.cpp
Eliminate DefineConsoleFunction
2018-04-17 20:54:08 +02:00
winMath.cpp
Eliminate ConsoleFunction and ConsoleMethod, replace with DefineEngineStringlyVariadic
2018-04-20 22:09:58 +02:00
winMath_ASM.cpp
64bit, from @source http://msdn.microsoft.com/en-us/library/c9676k6h.aspx
2014-11-04 07:19:14 -05:00
winMemory.cpp
Minimal changes to compile T3D on WIN64.
2014-09-14 21:39:56 +02:00
winPlatformCPUCount.cpp
Minimal changes to compile T3D on WIN64.
2014-09-14 21:39:56 +02:00
WinPlatformGL.cpp
OpenGL vsync fixes.
2016-12-23 13:59:55 +10:00
winProcessControl.cpp
Linux implementation. Include changes for gcc x64.
2015-01-24 22:08:26 +01:00
winRedbook.cpp
As suggested, extract strlen calls from sizes into variables so it isn't called twice
2018-03-08 20:59:40 -05:00
winTime.cpp
winTime month fix
2014-12-18 14:25:45 +10:00
winTimer.cpp
uninitialized variables-platform
2020-05-11 15:15:01 -05:00
winTLS.cpp
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
winUser.cpp
Provide a safer version of convertUTF16toUTF8
2015-01-26 16:52:01 -05:00
winVFS.cpp
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
winVolume.cpp
Adds a verifyCompatibility method to the Win32FileSystem to report case-sensitivity issues
2015-08-18 06:12:37 -05:00
winVolume.h
Adds a verifyCompatibility method to the Win32FileSystem to report case-sensitivity issues
2015-08-18 06:12:37 -05:00
winWindow.cpp
sdl usage standards proposal 3:
2020-12-31 14:44:39 -06:00