..
sdl
OpenGL multiple canvas support
2016-12-14 22:01:18 +10:00
tGL
OpenGL vsync fixes.
2016-12-23 13:59:55 +10:00
util
Add OpenGL support.
2014-11-08 20:21:50 +01:00
win32
OpenGL vsync fixes.
2016-12-23 13:59:55 +10:00
gfxGLAppleFence.cpp
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
gfxGLAppleFence.h
Add OpenGL support.
2014-11-08 20:21:50 +01:00
gfxGLCardProfiler.cpp
MacOS platform support.
2016-09-28 11:09:48 +10:00
gfxGLCardProfiler.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
gfxGLCircularVolatileBuffer.h
Merge pull request #1599 from JeffProgrammer/glprofiling
2016-05-24 01:26:39 -05:00
gfxGLCubemap.cpp
OpenGL: Mipmaps for GFXGLCubemap. Fix compressed textures.
2014-12-27 00:01:21 +01:00
gfxGLCubemap.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
gfxGLDevice.cpp
Initial implementation of the new Base Game Template and some starting modules.
2017-02-24 02:40:56 -06:00
gfxGLDevice.h
OpenGL vsync fixes.
2016-12-23 13:59:55 +10:00
gfxGLDeviceProfiler.cpp
clang: constructor initialization order
2016-10-14 18:16:55 -05:00
gfxGLEnumTranslate.cpp
Removes some unnecessary extension checks for GL, as those formats are part of 3.2 core. SDL is having some conflicts with extension detection with GL.
2016-04-08 15:34:02 -05:00
gfxGLEnumTranslate.h
Add OpenGL support.
2014-11-08 20:21:50 +01:00
gfxGLOcclusionQuery.cpp
Add OpenGL support.
2014-11-08 20:21:50 +01:00
gfxGLOcclusionQuery.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
gfxGLPrimitiveBuffer.cpp
Add OpenGL support.
2014-11-08 20:21:50 +01:00
gfxGLPrimitiveBuffer.h
Add OpenGL support.
2014-11-08 20:21:50 +01:00
gfxGLShader.cpp
MacOS platform support.
2016-09-28 11:09:48 +10:00
gfxGLShader.h
Add OpenGL support.
2014-11-08 20:21:50 +01:00
gfxGLStateBlock.cpp
whitespace
2017-01-11 23:34:46 -05:00
gfxGLStateBlock.h
Add OpenGL support.
2014-11-08 20:21:50 +01:00
gfxGLStateCache.h
Add OpenGL support.
2014-11-08 20:21:50 +01:00
gfxGLTextureManager.cpp
GL::Workaround::noCompressedNPoTTextures profile is no longer used nor relevant. #1863
2016-12-15 14:50:51 +10:00
gfxGLTextureManager.h
Add OpenGL support.
2014-11-08 20:21:50 +01:00
gfxGLTextureObject.cpp
Merge branch 'development-gg' into glpboimprovement
2016-06-07 15:48:21 -04:00
gfxGLTextureObject.h
OpenGL: Mipmaps for GFXGLCubemap.
2014-12-26 21:03:54 +01:00
gfxGLTextureTarget.cpp
MacOS platform support.
2016-09-28 11:09:48 +10:00
gfxGLTextureTarget.h
Add OpenGL support.
2014-11-08 20:21:50 +01:00
gfxGLUtils.h
Remove a get* OpenGL function causing CPU-GPU sync point (bad performance).
2015-01-26 01:56:13 +01:00
gfxGLVertexAttribLocation.h
Add a workaround for the 16 vertex attribute limit on nvidia gl
2016-08-21 01:43:30 +01:00
gfxGLVertexBuffer.cpp
clang: constructor initialization order
2016-10-14 18:16:55 -05:00
gfxGLVertexBuffer.h
Add OpenGL support.
2014-11-08 20:21:50 +01:00
gfxGLVertexDecl.cpp
Add a workaround for the 16 vertex attribute limit on nvidia gl
2016-08-21 01:43:30 +01:00
gfxGLVertexDecl.h
Add OpenGL support.
2014-11-08 20:21:50 +01:00
gfxGLWindowTarget.cpp
OpenGL multiple canvas support
2016-12-14 22:01:18 +10:00
gfxGLWindowTarget.h
OpenGL multiple canvas support
2016-12-14 22:01:18 +10:00