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base
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Reworks the open/close functions of the gui and world editors so they will properly toggle between and clean up when closed.
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2017-01-21 17:11:54 -06:00 |
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classIcons
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Re-submission of the Volumetric Fog PR, with cleanup.
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2015-12-01 00:10:13 -06:00 |
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componentEditor
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Ensuring all names are the correct casing for Linux
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2016-05-26 01:37:14 -05:00 |
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convexEditor
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Tools GuiProfile Separation.
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2013-03-18 06:38:48 -04:00 |
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datablockEditor
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Tools GuiProfile Separation.
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2013-03-18 06:38:48 -04:00 |
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debugger
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case sensitivity script fixes
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2015-08-14 18:00:36 -05:00 |
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decalEditor
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more case sensitivity corrections.
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2016-07-09 16:07:57 -05:00 |
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editorClasses
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Tools GuiProfile Separation.
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2013-03-18 06:38:48 -04:00 |
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forestEditor
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Fixes a crash when you try to delete things without being in selection mode in the forest editor. Adds a sanity check that everything is properly set up before attempting the delete action.
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2017-02-04 22:45:49 -06:00 |
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gui
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Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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2017-06-23 11:36:20 -05:00 |
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guiEditor
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Reworks the open/close functions of the gui and world editors so they will properly toggle between and clean up when closed.
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2017-01-21 17:11:54 -06:00 |
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levels
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Full Template for ticket #1
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2012-09-19 11:54:25 -04:00 |
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materialEditor
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more case sensitivity corrections.
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2016-07-09 16:07:57 -05:00 |
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meshRoadEditor
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Tools GuiProfile Separation.
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2013-03-18 06:38:48 -04:00 |
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missionAreaEditor
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Fixes #1257
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2015-04-22 23:42:32 -05:00 |
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navEditor
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add nav path from inside of editor
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2017-08-15 22:41:36 -05:00 |
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particleEditor
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more case sensitivity corrections.
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2016-07-09 16:07:57 -05:00 |
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physicsTools
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Full Template for ticket #1
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2012-09-19 11:54:25 -04:00 |
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resources
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Full Template for ticket #1
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2012-09-19 11:54:25 -04:00 |
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riverEditor
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Case-sensitive fixes on template script files for Linux.
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2014-04-13 19:50:22 +02:00 |
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roadEditor
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Case-sensitive fixes on template script files for Linux.
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2014-04-13 19:50:22 +02:00 |
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shapeEditor
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corrects https://github.com/GarageGames/Torque3D/issues/1273 with suggested resolution
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2016-06-09 13:23:37 -05:00 |
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worldEditor
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Sets the default grid snap size to 1 rather than 10. 1 Seems like a more neutral default value, and also makes it match the displayed '1' in the UI interface as the default as well.
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2017-09-17 18:24:44 -05:00 |
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main.cs
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Removing stuff pertaining to demo modes and trials, as they're redundant now.
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2015-07-01 23:36:56 -05:00 |