Torque3D/Templates/Full/game/tools
2017-09-17 18:24:44 -05:00
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base Reworks the open/close functions of the gui and world editors so they will properly toggle between and clean up when closed. 2017-01-21 17:11:54 -06:00
classIcons Re-submission of the Volumetric Fog PR, with cleanup. 2015-12-01 00:10:13 -06:00
componentEditor Ensuring all names are the correct casing for Linux 2016-05-26 01:37:14 -05:00
convexEditor Tools GuiProfile Separation. 2013-03-18 06:38:48 -04:00
datablockEditor Tools GuiProfile Separation. 2013-03-18 06:38:48 -04:00
debugger case sensitivity script fixes 2015-08-14 18:00:36 -05:00
decalEditor more case sensitivity corrections. 2016-07-09 16:07:57 -05:00
editorClasses Tools GuiProfile Separation. 2013-03-18 06:38:48 -04:00
forestEditor Fixes a crash when you try to delete things without being in selection mode in the forest editor. Adds a sanity check that everything is properly set up before attempting the delete action. 2017-02-04 22:45:49 -06:00
gui Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 2017-06-23 11:36:20 -05:00
guiEditor Reworks the open/close functions of the gui and world editors so they will properly toggle between and clean up when closed. 2017-01-21 17:11:54 -06:00
levels Full Template for ticket #1 2012-09-19 11:54:25 -04:00
materialEditor more case sensitivity corrections. 2016-07-09 16:07:57 -05:00
meshRoadEditor Tools GuiProfile Separation. 2013-03-18 06:38:48 -04:00
missionAreaEditor Fixes #1257 2015-04-22 23:42:32 -05:00
navEditor add nav path from inside of editor 2017-08-15 22:41:36 -05:00
particleEditor more case sensitivity corrections. 2016-07-09 16:07:57 -05:00
physicsTools Full Template for ticket #1 2012-09-19 11:54:25 -04:00
resources Full Template for ticket #1 2012-09-19 11:54:25 -04:00
riverEditor Case-sensitive fixes on template script files for Linux. 2014-04-13 19:50:22 +02:00
roadEditor Case-sensitive fixes on template script files for Linux. 2014-04-13 19:50:22 +02:00
shapeEditor corrects https://github.com/GarageGames/Torque3D/issues/1273 with suggested resolution 2016-06-09 13:23:37 -05:00
worldEditor Sets the default grid snap size to 1 rather than 10. 1 Seems like a more neutral default value, and also makes it match the displayed '1' in the UI interface as the default as well. 2017-09-17 18:24:44 -05:00
main.cs Removing stuff pertaining to demo modes and trials, as they're redundant now. 2015-07-01 23:36:56 -05:00