Torque3D/Templates
saxonschmauderer 1c18cfe5b1 Fix for bug #1975
The change was made to the function that is executed when entering the world editor. The boolean variable for first person shooter was set to true, since the camera always defaults to first person on entering the world editor. On setting this boolean variable to be true, the correct camera setting will always be displayed on entering the world editor. This does not affect other camera labels.
2017-04-30 16:39:05 -04:00
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BaseGame Goes and replaces the references/names that use Prepass to be Deferred, since we're actually using deferred. 2017-04-11 00:23:14 -05:00
Full Fix for bug #1975 2017-04-30 16:39:05 -04:00