The change was made to the function that is executed when entering the world editor. The boolean variable for first person shooter was set to true, since the camera always defaults to first person on entering the world editor. On setting this boolean variable to be true, the correct camera setting will always be displayed on entering the world editor. This does not affect other camera labels.
This commit is contained in:
saxonschmauderer 2017-04-30 16:39:05 -04:00 committed by GitHub
parent bb7440ee5a
commit 1c18cfe5b1

View file

@ -1919,6 +1919,7 @@ function Editor::open(%this)
%this.editorEnabled();
Canvas.setContent(EditorGui);
$isFirstPersonVar = true;
EditorGui.syncCameraGui();
}
@ -2829,4 +2830,4 @@ function EditorDropdownSliderContainer::onMouseDown(%this)
function EditorDropdownSliderContainer::onRightMouseDown(%this)
{
Canvas.popDialog(%this);
}
}