Torque3D/Templates/BaseGame/game/core
AzaezelX 1b1497d439 adds a reloadModuleFiles(%moduleGroup); command
method checks last module.filename execution via getTimeStamp() the last time it was run, and compares fileModifiedTime to see if the next time that file had been altered.
called in moduleExec
2023-04-08 21:27:43 -05:00
..
clientServer callonmodules perf tweaks 2023-02-17 05:49:16 -06:00
console console font size oversight 2022-09-29 09:31:16 -03:00
gameObjects misc asset bit cleanups 2023-03-07 15:15:12 -06:00
gui Editor GUI Update PT.2 2022-09-20 21:59:05 -03:00
lighting adds wetness 2022-11-21 21:12:23 -06:00
postFX Corrects the dirt lens image reference from filepath to assetId to not have overhead having to look up the asset each frame when setting the postFX 2023-02-26 12:58:50 -06:00
rendering add an ignoreLighting entry to materials 2023-02-14 20:57:44 -06:00
sfx sfx bypass doe dediservers. 2022-10-01 01:41:24 -05:00
utility adds a reloadModuleFiles(%moduleGroup); command 2023-04-08 21:27:43 -05:00
core.module followup: readd, and rename the module.ScriptFile entries to thier lower case 2021-07-20 12:15:05 -05:00
core.tscript followup: readd, and rename the module.ScriptFile entries to thier lower case 2021-07-20 12:15:05 -05:00
settings.xml Bloom Tweaks & OpenGL Support 2022-08-26 18:05:25 -05:00