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https://github.com/TorqueGameEngines/Torque3D.git
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Moved the addSourceDirectory for physics/Bullet into the Engine/Source/CMakeLists.txt file that way it can actually appear where we expect it to in the solution explorer. |
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|---|---|---|
| .. | ||
| app_assets/apple/App.xcassets | ||
| finders | ||
| modules | ||
| vcpkg | ||
| app-debug-win.bat.in | ||
| cleanup-win.bat.in | ||
| Info.plist.in | ||
| template.torsion.in | ||
| torque-win.rc.in | ||
| torque.ico | ||
| torque_configs.cmake | ||
| torque_macros.cmake | ||
| torqueConfig.h.in | ||
| torqueMacOSconfigs.cmake | ||