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afx
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use the templated mLerp
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2022-11-28 22:12:25 -06:00 |
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app
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Fixes the setting of binary file download config for httpObject
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2022-10-16 11:39:56 -05:00 |
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assets
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Fixes issue with using Edit Asset in RMB menu in AB on datablocks where it wouldn't correctly recognize the datablock
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2022-07-02 23:27:18 -05:00 |
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cinterface
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various fixes and memory corruption bug.
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2021-09-09 19:30:32 -04:00 |
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collision
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* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
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2021-10-04 20:04:21 -04:00 |
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console
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Compilation fixes for C++20
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2022-11-28 21:39:06 -05:00 |
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core
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Compilation fixes for C++20
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2022-11-28 21:39:06 -05:00 |
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environment
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add MeshRoadEditorGui::onRoadCreation callback
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2022-11-14 21:30:13 -06:00 |
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forest
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Shifts handling of forest brush and item elements into standard simsets for consistency
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2022-04-07 18:19:13 -05:00 |
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gfx
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adds wetness
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2022-11-21 21:12:23 -06:00 |
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gui
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Compilation fixes for C++20
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2022-11-28 21:39:06 -05:00 |
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i18n
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Parametrize script extension, default to 'tscript'
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2021-01-19 21:32:31 +01:00 |
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lighting
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Revert "provide a new levelinfo. fallbackAmbient value for scenes with no global light source"
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2022-08-27 15:14:09 -05:00 |
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main
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requested revision: use dword just in case of compiler shenanigans
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2018-02-26 22:34:21 -06:00 |
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materials
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Merge pull request #923 from Azaezel/alpha402/puppies
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2022-11-29 12:33:21 -06:00 |
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math
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* BugFix: Remove unused 3DNow! extensions and broken SSE extensions.
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2022-05-24 20:39:34 -04:00 |
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module
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set default (true) case for findModules
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2022-10-30 14:10:36 -05:00 |
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navigation
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Fixes issue with using Edit Asset in RMB menu in AB on datablocks where it wouldn't correctly recognize the datablock
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2022-07-02 23:27:18 -05:00 |
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persistence
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Merge branch 'Preview4_0' into feature-vfs-security
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2022-06-13 08:05:26 -04:00 |
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platform
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Adjusts handling for httpObject class so that if curl flag is off, files are not included and references are disabled to avoid compilation issues
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2022-09-16 16:16:12 -05:00 |
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platformMac
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$platform $= "macos" is used throughout the codebase
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2022-09-20 19:58:02 -05:00 |
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platformPOSIX
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Merge branch 'Preview4_0' into feature-vfs-security
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2022-06-13 08:05:26 -04:00 |
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platformSDL
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* BugFix: Correct invalid fall-through behavior in sdlInputManager.cpp.
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2022-05-25 19:25:33 -04:00 |
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platformWin32
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Compilation fixes for C++20
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2022-11-28 21:39:06 -05:00 |
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platformX11
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* BugFix: Correct many include paths and build platformX11 on non-Apple Unix.
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2021-11-14 14:45:42 -05:00 |
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platformX86UNIX
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* Adjustment: Tweak the include paths for platformPOSIX.h.
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2021-11-14 14:05:16 -05:00 |
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postFx
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adds wetness
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2022-11-21 21:12:23 -06:00 |
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renderInstance
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adds wetness
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2022-11-21 21:12:23 -06:00 |
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scene
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Merge pull request #835 from Azaezel/alpha40/pathShapeSillies
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2022-07-29 17:22:46 -05:00 |
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sfx
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if we have no description, the sounds is never 3d
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2022-11-28 00:10:32 -06:00 |
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shaderGen
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Merge pull request #923 from Azaezel/alpha402/puppies
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2022-11-29 12:33:21 -06:00 |
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sim
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supress Mapping string spam unless net debugging
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2022-11-06 15:32:22 -06:00 |
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sqlite
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Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path
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2020-02-04 01:47:28 -06:00 |
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T3D
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adds wetness
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2022-11-21 21:12:23 -06:00 |
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terrain
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Compilation fixes for C++20
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2022-11-28 21:39:06 -05:00 |
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testing
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corrects a pair of conversions. one object oriented, one not.
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2018-12-12 14:52:14 -06:00 |
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ts
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Compilation fixes for C++20
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2022-11-28 21:39:06 -05:00 |
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util
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use the templated mLerp
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2022-11-28 22:12:25 -06:00 |
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Verve
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Fixes issue with using Edit Asset in RMB menu in AB on datablocks where it wouldn't correctly recognize the datablock
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2022-07-02 23:27:18 -05:00 |
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windowManager
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Monitor DeviceId setting.
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2022-09-29 03:45:25 -04:00 |
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.gitattributes
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Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake
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2017-01-13 10:42:52 -05:00 |
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ggEndOfLineFix.txt
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