..
assetBrowser
Adds utility function and method to be able to enact a load of subscenes at a specific world position
2024-10-04 00:10:26 -05:00
base
Adds a separate gui profile for the popupmenus themselves that has a lighter border color, making it easier to keep track of the layout
2023-10-24 17:53:37 -05:00
classIcons
Implementation of Nils' UI work for updated theming, functionality and style for the editors suite
2023-09-08 22:44:18 -05:00
componentEditor
Implementation of Nils' UI work for updated theming, functionality and style for the editors suite
2023-09-08 22:44:18 -05:00
convexEditor
snap syncing
2024-09-22 14:34:07 -05:00
datablockEditor
Sanitize the window resizing scripts
2024-09-13 20:14:43 +02:00
debugger
Implementation of Nils' UI work for updated theming, functionality and style for the editors suite
2023-09-08 22:44:18 -05:00
decalEditor
Sanitize the window resizing scripts
2024-09-13 20:14:43 +02:00
editorClasses
Implementation of Nils' UI work for updated theming, functionality and style for the editors suite
2023-09-08 22:44:18 -05:00
editorCore
Adds an Add menubar item to the World Editor menubar that populates SceneObject classes for spawnablility based on the categories assigned to the class itself
2023-10-24 17:36:58 -05:00
forestEditor
Sanitize the window resizing scripts
2024-09-13 20:14:43 +02:00
gui
Shift tracking of dynamicObjects from strict child objects for Scenes, to tracking the objects but keeping them in the Cleanup Group to fix prefab loading behavior
2024-10-27 20:04:13 -05:00
guiEditor
Windowed Console button close / open / resize
2024-09-24 20:52:41 +02:00
levels
Shift tracking of dynamicObjects from strict child objects for Scenes, to tracking the objects but keeping them in the Cleanup Group to fix prefab loading behavior
2024-10-27 20:04:13 -05:00
materialEditor
Sanitize the window resizing scripts
2024-09-13 20:14:43 +02:00
meshRoadEditor
Sanitize the window resizing scripts
2024-09-13 20:14:43 +02:00
missionAreaEditor
Sanitize the window resizing scripts
2024-09-13 20:14:43 +02:00
navEditor
Sanitize the window resizing scripts
2024-09-13 20:14:43 +02:00
particleEditor
Sanitize the window resizing scripts
2024-09-13 20:14:43 +02:00
physicsTools
Parametrize script extension, default to 'tscript'
2021-01-19 21:32:31 +01:00
projectImporter
Fix handling of filenames starting with ./
2023-02-26 16:00:09 -07:00
resources
pt2: name conflict resolution for files gened from an ealier rev of the autoconvert wizard
2023-03-07 16:09:11 -06:00
riverEditor
Sanitize the window resizing scripts
2024-09-13 20:14:43 +02:00
roadEditor
Sanitize the window resizing scripts
2024-09-13 20:14:43 +02:00
shaderEditor /gui
shader node editor test
2024-03-03 21:13:58 +00:00
shapeEditor
Adjusting window titles to fit properly
2024-09-12 18:16:25 +02:00
shapes
Added getShapeConstructorFilePath console function on shapeAsset
2021-08-02 04:20:27 -05:00
VerveEditor
Streamlined baseUI profiles
2023-12-18 23:49:13 -06:00
VPathEditor
Sanitize the window resizing scripts
2024-09-13 20:14:43 +02:00
windowConsole
Add extra increased font size to Windowed Console
2024-09-24 21:43:01 +02:00
worldEditor
Shift tracking of dynamicObjects from strict child objects for Scenes, to tracking the objects but keeping them in the Cleanup Group to fix prefab loading behavior
2024-10-27 20:04:13 -05:00
fbx.sis
Adds function to get material definition by mapTo usage
2020-08-24 04:41:17 -05:00
glb.sis
Import Options gui Update
2019-05-21 01:19:35 -04:00
gltf.sis
Import Options gui Update
2019-05-21 01:19:35 -04:00
main.tscript
Implementation of Nils' UI work for updated theming, functionality and style for the editors suite
2023-09-08 22:44:18 -05:00
settings.xml
Implementation of Subscenes, SceneGroups and Gamemodes
2024-09-01 16:39:00 -05:00
tools.module
followup: readd, and rename the module.ScriptFile entries to thier lower case
2021-07-20 12:15:05 -05:00
tools.tscript
Expands functionality of MenuBuilder to act as primary API for building out menus
2023-10-22 00:47:29 -05:00