Torque3D/Templates/BaseGame/game/data/ui
Areloch 7405453123 Fixes issue where it would try and load a SIS file even if it doesnt exist
Fixed warning about use of invalid function 'setEnabled' instead of 'setActive'
Fixed formatting of a schedule call in ExmapleGameMode
Fixed EditorOpenMission logic to correctly get and use levelAsset
Removed unneeded continues from menuInputButtons' refresh()
Updated settings.xml to have sorted order for future consistency
2020-08-26 13:40:04 -05:00
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datablocks Implemented proper ScriptAsset execution on load 2019-09-13 00:27:48 -05:00
guis Adds function for sceneObjects to report utilized assets 2020-08-19 18:30:42 -05:00
images Merge pull request #251 from zfbx/patch-1 2020-07-27 10:13:51 -05:00
scripts Fixes issue where it would try and load a SIS file even if it doesnt exist 2020-08-26 13:40:04 -05:00
sounds Makes the graphics menu in the stock UI mostly functional again 2019-08-29 00:22:33 -05:00
UI.cs Moves the BaseUI module to utilize the queuedExec function to make overriding UI elements easier 2020-07-26 16:39:49 -05:00
UI.module Implemented proper ScriptAsset execution on load 2019-09-13 00:27:48 -05:00