Torque3D/Templates/BaseGame/game/core
marauder2k7 51624b7ce8 macosx changes
changes required to get masox to run.

Some further changes possible required around resourceHolder in future.

The geometry shader works in macosx with gl version 3.3, though i do think some changes are required internally to account for a lack of OUT_col%
2024-03-15 15:17:25 +00:00
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clientServer Merge pull request #1194 from Areloch/onClientMissionLoadedCallback 2024-02-04 00:10:29 -06:00
console Streamlined baseUI profiles 2023-12-18 23:49:13 -06:00
gameObjects misc asset bit cleanups 2023-03-07 15:15:12 -06:00
gui - Added ability to explicitly execute a guiControl's console and altConsole command 2023-12-31 12:46:48 -06:00
lighting doc correction 2024-02-23 12:39:26 -06:00
postFX overdark causality review 2023-11-28 19:34:09 -06:00
rendering macosx changes 2024-03-15 15:17:25 +00:00
sfx - Added a companion global var array for $AudioChannelsName[x] as well as utilizing $AudioChannelCount for keeping better tabs on the active defined audio channels. This allows modules to establish new channels more easily 2024-01-01 01:42:53 -06:00
utility Update helperFunctions.tscript 2024-03-14 11:30:52 +00:00
core.module followup: readd, and rename the module.ScriptFile entries to thier lower case 2021-07-20 12:15:05 -05:00
core.tscript followup: readd, and rename the module.ScriptFile entries to thier lower case 2021-07-20 12:15:05 -05:00
settings.xml Bloom Tweaks & OpenGL Support 2022-08-26 18:05:25 -05:00