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afx
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Fixes issue with using Edit Asset in RMB menu in AB on datablocks where it wouldn't correctly recognize the datablock
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2022-07-02 23:27:18 -05:00 |
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app
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lock in version point
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2022-09-28 18:13:59 -05:00 |
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assets
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Fixes issue with using Edit Asset in RMB menu in AB on datablocks where it wouldn't correctly recognize the datablock
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2022-07-02 23:27:18 -05:00 |
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cinterface
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various fixes and memory corruption bug.
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2021-09-09 19:30:32 -04:00 |
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collision
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* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
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2021-10-04 20:04:21 -04:00 |
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console
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Merge https://github.com/TorqueGameEngines/Torque3D into feature-vfs-security
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2022-06-15 18:12:39 -04:00 |
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core
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Adds handling to winVolume's _BuildFileName so if it's a filename-less filename(has only extension but no name) then we process the filename string correctly
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2022-07-24 13:12:46 -05:00 |
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environment
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Fixes setter issue for image/shape/material custom inspector fields where it was not correctly passing through the changed value from the Asset Browser select
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2022-08-30 01:29:39 -05:00 |
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forest
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Shifts handling of forest brush and item elements into standard simsets for consistency
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2022-04-07 18:19:13 -05:00 |
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gfx
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add debug reportingfor cubemap arrays, and correct transcription flaw
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2022-09-18 07:30:47 -05:00 |
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gui
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Merge branch 'development' into MiscFixes20220829
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2022-08-30 01:31:42 -05:00 |
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i18n
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Parametrize script extension, default to 'tscript'
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2021-01-19 21:32:31 +01:00 |
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lighting
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Revert "provide a new levelinfo. fallbackAmbient value for scenes with no global light source"
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2022-08-27 15:14:09 -05:00 |
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main
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requested revision: use dword just in case of compiler shenanigans
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2018-02-26 22:34:21 -06:00 |
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materials
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Fixes setter issue for image/shape/material custom inspector fields where it was not correctly passing through the changed value from the Asset Browser select
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2022-08-30 01:29:39 -05:00 |
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math
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* BugFix: Remove unused 3DNow! extensions and broken SSE extensions.
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2022-05-24 20:39:34 -04:00 |
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module
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Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it.
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2021-09-24 19:32:57 -04:00 |
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navigation
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Fixes issue with using Edit Asset in RMB menu in AB on datablocks where it wouldn't correctly recognize the datablock
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2022-07-02 23:27:18 -05:00 |
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persistence
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Merge branch 'Preview4_0' into feature-vfs-security
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2022-06-13 08:05:26 -04:00 |
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platform
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Adjusts handling for httpObject class so that if curl flag is off, files are not included and references are disabled to avoid compilation issues
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2022-09-16 16:16:12 -05:00 |
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platformMac
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$platform $= "macos" is used throughout the codebase
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2022-09-20 19:58:02 -05:00 |
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platformPOSIX
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Merge branch 'Preview4_0' into feature-vfs-security
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2022-06-13 08:05:26 -04:00 |
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platformSDL
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* BugFix: Correct invalid fall-through behavior in sdlInputManager.cpp.
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2022-05-25 19:25:33 -04:00 |
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platformWin32
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Adds handling to winVolume's _BuildFileName so if it's a filename-less filename(has only extension but no name) then we process the filename string correctly
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2022-07-24 13:12:46 -05:00 |
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platformX11
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* BugFix: Correct many include paths and build platformX11 on non-Apple Unix.
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2021-11-14 14:45:42 -05:00 |
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platformX86UNIX
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* Adjustment: Tweak the include paths for platformPOSIX.h.
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2021-11-14 14:05:16 -05:00 |
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postFx
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uniform float targetRatio; var by request
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2022-09-04 13:15:50 -05:00 |
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renderInstance
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get probes displaying with low Texture quality
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2022-09-14 15:58:32 -05:00 |
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scene
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Merge pull request #835 from Azaezel/alpha40/pathShapeSillies
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2022-07-29 17:22:46 -05:00 |
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sfx
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sfx bypass doe dediservers.
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2022-10-01 01:41:24 -05:00 |
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shaderGen
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fix computeForwardProbes shadergen gl side
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2022-06-14 22:40:40 -05:00 |
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sim
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* BugFix: Fix a Windows ASAN reported allocation mismatch error.
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2021-12-13 00:04:24 -05:00 |
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sqlite
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Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path
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2020-02-04 01:47:28 -06:00 |
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T3D
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need to surpess billboard generation attempts on dedicated servers
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2022-09-29 02:04:51 -05:00 |
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terrain
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* Fixes handling for Image, Material and Shape Assets' inspector fields so they properly work with non-object targeted inspectors, such as the PostFXEditor
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2022-08-26 15:25:17 -05:00 |
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testing
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corrects a pair of conversions. one object oriented, one not.
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2018-12-12 14:52:14 -06:00 |
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ts
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Fixes mapping of imposter images to be packed as part of the shape asset, and fixes paths to be formatted more sanely.
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2021-12-10 00:01:26 -06:00 |
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util
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Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it.
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2021-09-24 19:32:57 -04:00 |
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Verve
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Fixes issue with using Edit Asset in RMB menu in AB on datablocks where it wouldn't correctly recognize the datablock
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2022-07-02 23:27:18 -05:00 |
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windowManager
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WinKey+Shift+L/R Arrow handler.
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2022-08-15 03:10:42 -04:00 |
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.gitattributes
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Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake
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2017-01-13 10:42:52 -05:00 |
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ggEndOfLineFix.txt
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