Torque3D/Templates/Full/game/shaders/common/postFx/gl
2016-12-27 10:24:49 -06:00
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chromaticLens.glsl Changes for Linux. 2015-01-19 01:44:36 +01:00
flashP.glsl Changes for Linux. 2015-01-19 01:44:36 +01:00
fogP.glsl linearizes fog color so it falls within the same scale system as ambient and the like 2016-09-05 22:18:44 -05:00
gammaP.glsl HDR review: remove from reflections, kill depth check, order of operations corrections. 2016-12-27 10:24:49 -06:00
glowBlurP.glsl Fix glowBlurP.glsl shader. 2014-12-25 19:40:42 +01:00
glowBlurV.glsl Templates changes for OpenGL shaders. 2014-11-08 20:19:50 +01:00
motionBlurP.glsl Clean GLSL fragment shader out. 2014-11-30 23:00:18 +01:00
passthruP.glsl Clean GLSL fragment shader out. 2014-11-30 23:00:18 +01:00
postFX.glsl Templates changes for OpenGL shaders. 2014-11-08 20:19:50 +01:00
postFxV.glsl Templates changes for OpenGL shaders. 2014-11-08 20:19:50 +01:00
turbulenceP.glsl Clean GLSL fragment shader out. 2014-11-30 23:00:18 +01:00
underwaterFogP.glsl Clean GLSL fragment shader out. 2014-11-30 23:00:18 +01:00
VolFogGlowP.glsl Re-submission of the Volumetric Fog PR, with cleanup. 2015-12-01 00:10:13 -06:00