mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-03 11:31:05 +00:00
Fixed typo in import config settings for DuplicateAutoResolution Converted TSShapeConstructor to utilize assets Updated shape editor to work with assetified constructors Converted guiBitmapButtonCtrl to use assets
16 lines
769 B
Plaintext
16 lines
769 B
Plaintext
<LevelAsset
|
|
canSave="true"
|
|
canSaveDynamicFields="true"
|
|
AssetName="EditorTemplateLevel"
|
|
LevelFile="@assetFile=EditorTemplateLevel.mis"
|
|
LevelName="EditorTemplateLevel"
|
|
isSubScene="false"
|
|
previewImageAsset0="@asset=ToolsModule:DefaultEditorLevel_preview_image"
|
|
previewImageAsset1="@asset=ToolsModule:DefaultEditorLevel_preview_image"
|
|
previewImageAsset2="@asset=ToolsModule:DefaultEditorLevel_preview_image"
|
|
previewImageAsset3="@asset=ToolsModule:DefaultEditorLevel_preview_image"
|
|
previewImageAsset4="@asset=ToolsModule:DefaultEditorLevel_preview_image"
|
|
previewImageAsset5="@asset=ToolsModule:DefaultEditorLevel_preview_image"
|
|
previewImageAsset6="@asset=ToolsModule:DefaultEditorLevel_preview_image"
|
|
VersionId="1" />
|