Areloch
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2be32ad737
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Implementation of reflection and skylight probes.
Moves lighting math to the diffuse/specular two-channel logic.
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2018-09-16 22:15:07 -05:00 |
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LuisAntonRebollo
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7962eef7dd
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Revert - Merge pull request #962 Fix OpenGL new terrain blend
from BeamNG/fix_opengl_new_terrain_blend (reverted from commit a0d5dc25cd)
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2014-12-03 21:54:57 +01:00 |
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Anis A. Hireche
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a954daa43f
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terrain_blending_opengl_port_from_lukas_code
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2014-11-27 20:56:23 +01:00 |
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xoltan
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add2f8cb47
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Terrain Macro Texture
Adds another layer of detail-like texture to the terrain and the
interface updates in the Terrain Painter.
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2013-03-27 18:58:37 -06:00 |
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DavidWyand-GG
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7dbfe6994d
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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