Areloch
e15c4a7e62
Merge pull request #2051 from lukaspj/correct-terrain-colors-linear
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Fix for terrain detail color blending post-linearization
2017-08-08 23:35:24 -05:00
Areloch
e2d3eeffaf
Merge pull request #2055 from Areloch/CommonShaderPath_Improvement
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Reworks the $Core::commonShaderPath variable usage
2017-08-04 00:58:34 -05:00
Areloch
9831dc947d
Merge pull request #2041 from Azaezel/clearTextureStateImmediate
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method to make sure we're not getting pixel shader inputs mixed with …
2017-08-04 00:58:13 -05:00
Areloch
6206816ee1
Merge pull request #2045 from OTHGMars/PhysShapeChange
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PhysicsShapeData collision fix
2017-08-04 00:33:26 -05:00
Areloch
da10594d72
Merge pull request #2036 from Areloch/LightReflectionFix
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Fix light rendering in reflections.
2017-08-04 00:28:32 -05:00
Areloch
d870fe8890
Removes the pointless getVariable call when doing the init on our smCommonShaderPath var.
2017-07-24 23:52:11 -05:00
Areloch
7567ca10c3
Reworks the $Core::commonShaderPath variable usage to be a static variable in ShaderGen for efficiency(only one getVariable when shadergen is initialized), as well as implements the ability to set a default value, and ensures that it tries to set a path even if the pref variable is missing which is important for ported projects from older builds.
2017-07-24 00:40:27 -05:00
Lukas Jørgensen
f3fc5b1fc0
Fix for terrain detail color blending post-linearization
2017-07-20 11:32:17 +02:00
OTHGMars
2f3dc48f45
Fixes collision shape assignment after a PhysicsShapeData resource change signal is triggered.
2017-07-11 19:11:09 -04:00
Areloch
3d7c1bbbf7
Merge pull request #2040 from Azaezel/xenonCleanup
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kills off the last vestiges of xenon support
2017-07-09 17:25:10 -05:00
Azaezel
bdafe9df43
forgot one
2017-07-09 15:41:54 -05:00
Areloch
fcd162450e
Merge pull request #2034 from rextimmy/dds_cubemaps
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DDS CubemapData support
2017-07-09 15:34:02 -05:00
Azaezel
6813f255d0
method to make sure we're not getting pixel shader inputs mixed with outputs.
2017-07-09 15:15:30 -05:00
Azaezel
6f78c9567c
kills off the last vestiges of xenon support
2017-07-09 15:05:56 -05:00
Areloch
7e62b11502
Includes a fix to get lights to render more correctly in the reflection pass. Also includes a helper function to force a render from a passed in transform and frustum.
2017-07-07 02:55:56 -05:00
Areloch
7cc0373b48
#if cleanup for the VS2017 workaround
2017-07-07 02:12:43 -05:00
rextimmy
8bdccb3ff3
DDS cubemap support
2017-07-07 15:59:02 +10:00
Areloch
ec400e373f
Merge pull request #2030 from Areloch/2017TemplateFix
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VS2017 compiler workaround
2017-07-05 22:29:23 -05:00
Areloch
60b1922bc5
Includes the D3D feature level detection.
2017-07-05 22:27:37 -05:00
Areloch
ef1edd3751
Works around the regressive behavior in the VSC++ compiler for VS2017 where the variadic templates would not compile correctly. Issue should be patched in future versions, so for now it'll target the 1910 version specifically.
2017-06-28 23:58:56 -05:00
Areloch
0801a3cca8
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
2017-06-23 11:36:20 -05:00
Azaezel
b4c2906581
expanded debug reporting for SDL_Init
2017-06-13 20:24:03 -05:00
Areloch
64955e8cfc
Merge pull request #2004 from Areloch/PragmaPack
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Ups the #pragma pack call from 4 to 8 when using 64bit
2017-06-10 01:40:53 -05:00
Areloch
23fb9ba38b
Conflict resolution with devhead.
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Cleaned up a few remaining d3d9 references in the cmake file.
2017-06-01 23:54:44 -05:00
Areloch
6f87fb54b6
Merge pull request #2008 from Areloch/ConsoleDumpAllocationFix
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Console Classes dump allocation fix
2017-05-31 02:30:50 -05:00
Areloch
42718099ed
Use the more stable method of checking the string by using the strlen call.
2017-05-31 02:27:28 -05:00
Areloch
4b5fbc20cf
Merge pull request #2009 from Areloch/Prepass_Deferred_Remainder
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Catches the remaining prepass to deferred changes on the engine side.
2017-05-30 23:43:09 -05:00
Areloch
7e5e3b5105
Removes Direct3D9 functionality.
2017-05-28 16:51:31 -05:00
Areloch
5e288e79d2
Merge pull request #2010 from Areloch/Fix1999
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Cleans up a redundant include.
2017-05-25 01:35:34 -05:00
Areloch
915fd9e418
Merge pull request #2011 from Areloch/Fix1998
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Fixes a redundant flag test
2017-05-25 01:35:09 -05:00
Richard Marrevee
2f399e427f
Update win32WindowMgr.cpp
2017-05-18 20:39:53 +02:00
Areloch
f2c25162c4
Fixes a redundant flag test
2017-05-15 01:04:06 -05:00
Areloch
9b62afbe3f
Cleans up a redundant include.
2017-05-15 01:02:15 -05:00
Areloch
b634cda2bb
Merge pull request #1972 from pacomont/Fix_bad_initialization_on_camera
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Fix bad initialization on camera
2017-05-15 00:58:36 -05:00
Areloch
726790bacf
Merge pull request #2001 from pacomont/Let's_appling_Camera_FX_when_mount_on_driver_position
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Why not apply Camera FX on vehicle driver position?
2017-05-15 00:58:11 -05:00
Areloch
f5347f95bf
Merge pull request #2002 from OTHGMars/VolFogLeak
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VolumetricFog memory leak fix
2017-05-15 00:45:43 -05:00
Areloch
9ce521d95f
Catches the remaining prepass to deferred changes on the engine side.
2017-05-14 18:28:17 -05:00
Areloch
2d648dae58
Console Classes dump fix. It was running aground on having a case where there was a empty value for the 'usage' field in the class header. This would break the allocation because we're allocating nothing. This rejects it if the usage field is an empty string.
2017-05-14 17:51:13 -05:00
Areloch
b0fe71fa2f
Merge pull request #2007 from OTHGMars/DrawTextNFix
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BugFix for GFXDrawUtil::drawTextN()
2017-05-14 17:47:29 -05:00
OTHGMars
77da6900a8
Prevents GFXDrawUtil::drawTextN() from drawing one character more than requested if in_string has more than n characters.
2017-05-12 18:54:01 -04:00
Areloch
9501e52462
ups the #pragma pack call from 4 to 8 when using 64bit, as per suggested settings. This shaves off a lot of compatibility warnings.
2017-05-08 19:13:10 -05:00
OTHGMars
3658f1587d
Fixes a memory leak in the VolumetricFog object and corrects an array alloc mismatch. Once objects were being deleted on the client, the SAFE_DELETE(z_buf) needed to be removed from the destructor. This was causing a runtime crash (release only) because z_buf was still registered with the GFX device.
2017-05-06 20:57:10 -04:00
Francisco Montañés García
a316391ba0
Apply Camera FX on vehicle driver position.
2017-05-02 17:17:33 +02:00
Phillip Khandeliants
b741d9c1c2
Fixed V570: Variable is assigned to itself
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The uninitialized variable 'box' is assigned to itself. Judging from the fact that this is a copy constructor, I think that it is necessary to store in the 'box' the value of 'cv.box'
2017-04-27 12:25:01 +03:00
Phillip Khandeliants
172391e1d3
Fixed V610: Undefined behavior
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In an arithmetic expression, all the variables whose values can be represented with type 'int' will be promoted to this type. Therefore, the result of the '~mask' expression is a negative number. By the C++ standard, shifting a negative number to the left leads to an undefined behavior.
2017-04-27 12:13:05 +03:00
Phillip Khandeliants
c0f3c4e2f5
Fixed V547: Bad C-string comparsion
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This comparison of a string to an empty is meaningless, since in fact two pointers will be compared and the expression will always be false.
2017-04-27 12:03:44 +03:00
Phillip Khandeliants
ffb943f3bb
Fixed V547: Expression is always false
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'ov_read' function returns a signed long, that is stored in an unsigned integer 'bytesRead'. Comparsion 'bytesRead < 0' doesn't make sense, since an unsigned number >= 0.
2017-04-27 11:29:03 +03:00
Phillip Khandeliants
32c5ada995
Fixed V591: Non-void function should return a value
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If there is needed to prevent the copying of the object, then there is no need to provide the definition of the copy constructor and the assignment operator, because the member functions and friendly functions can still call them. If the code is compiled by a compiler with support for the C++11 standard, you can delete them using the keyword 'delete'
2017-04-27 10:33:31 +03:00
Areloch
d98752672a
Merge branch 'development' into AITurretClearIgnoreList
2017-04-26 23:56:33 -05:00
Areloch
0637f39928
Merge pull request #1988 from DTFuchs/Redundant-Check-GetTrailingNumber
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Better bug fix for #1738 (str.cpp)
2017-04-26 23:27:17 -05:00