LuisAntonRebollo
|
d000a1e7c5
|
OpenGL Intel - Workaround for warning spam or even crash with actual framebuffer code, remove when implemented TGL layer.
|
2014-12-11 01:20:39 +01:00 |
|
Anis
|
1a76341049
|
Update gfxGLDevice.cpp
|
2014-12-06 20:46:27 +01:00 |
|
Anis
|
2165266ff4
|
revert vsync on reset changes
|
2014-12-06 20:44:47 +01:00 |
|
Anis
|
005f322a94
|
vsync update on reset settings
|
2014-12-06 19:41:00 +01:00 |
|
Anis
|
b444cabe4d
|
vSync on opengl
|
2014-12-06 19:32:38 +01:00 |
|
LuisAntonRebollo
|
d49018df63
|
Fix GLCircularVolatileBuffer incorrect binding.
|
2014-12-05 22:56:22 +01:00 |
|
LuisAntonRebollo
|
4409a12af6
|
Fix GLSL out fragment shader color.
|
2014-11-30 05:32:40 +01:00 |
|
LuisAntonRebollo
|
a4bf61f07b
|
Fix x64 builds.
|
2014-11-30 04:00:58 +01:00 |
|
Azaezel
|
fdbe6ce849
|
opengl error reporting formatting
|
2014-11-29 20:45:55 -06:00 |
|
LuisAntonRebollo
|
98e3651db5
|
Merge pull request #940 from BeamNG/add_opengl_support
Add/Activate OpenGL render.
|
2014-11-30 02:48:13 +01:00 |
|
LuisAntonRebollo
|
3067c3f0b2
|
Merge pull request #924 from BeamNG/remove_disableshader
Remove GFXDevice::disableShader
|
2014-11-30 02:47:46 +01:00 |
|
LuisAntonRebollo
|
0747a0efe9
|
Remove GFXDevice::disableShader becouse we are going to remove Fixed Function Pipeline and we need a shader for render.
|
2014-11-30 02:36:21 +01:00 |
|
LuisAntonRebollo
|
dd08fd2e7d
|
Add OpenGL support.
|
2014-11-08 20:21:50 +01:00 |
|
LuisAntonRebollo
|
417a7ec4c4
|
Remove old/unused OpenGL files.
|
2014-11-08 19:03:17 +01:00 |
|
DavidWyand-GG
|
7dbfe6994d
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|