Commit graph

16 commits

Author SHA1 Message Date
Jeff Hutchinson 35500a87c6 initial port of the new interpreter 2021-03-30 19:33:19 -04:00
James Urquhart 5b1bb6547a Fix lookup issue on TCPObject. Also sync with working code. 2016-10-28 18:31:47 +01:00
James Urquhart 704577e051 Preliminary IPV6 Support 2016-10-25 19:09:02 +01:00
Nathan Bowhay 69b1c0072c Allowed for WebSocket reading
Allowed for WebSocket reading in script.
2015-02-12 12:19:56 -08:00
Nathan Bowhay 1d20f6d26a Fixed spacing issues
Changed spacing from tabs to 3 spaces.
2015-02-12 12:18:34 -08:00
Nathan Bowhay 0915a642a5 Optimized file reading to buffer
Optimized the code that reads the file to the buffer as suggested by
@jamesu
2015-02-12 12:07:55 -08:00
Nathan Bowhay 0a76809092 Opened finishLastLine to script
Opened finishLastLine to script so you can eat the rest of the lines in
script.
2015-02-05 11:44:32 -08:00
Nathan Bowhay 5f0b3984fc Added sendFile method
Added a method to send an entire file over tcp.
2015-02-05 11:43:56 -08:00
Nathan Bowhay a0250e6c6b Added callback when we read all lines
Added a script callback when all lines have been read.
2015-02-05 11:41:44 -08:00
Daniel Buckmaster b507dc9555 Merge branch 'master' into console-func-refactor
Conflicts:
	Engine/source/app/net/net.cpp
	Engine/source/console/astNodes.cpp
	Engine/source/console/compiledEval.cpp
	Engine/source/console/console.h
	Engine/source/console/consoleInternal.h
	Engine/source/console/engineAPI.h
2014-10-14 15:09:11 +11:00
cpusci 4c35fd37af Simple pass over the codebase to standardize the platform types. 2013-08-04 16:26:01 -05:00
DavidWyand-GG 539efcb1e1 Input event changes
- New InputEventManager class.  It will be used by 3rd party input
devices to generate Torque 3D input events.
- Expanded the input event signal to include three new floats and a new
integer.
- Expanded the number of joystick buttons to 48.
- The input virtual map is now extendable rather than hard coded.
- The input devices types are now extendable rather than hard coded.
- New SI_POS, SI_ROT, SI_INT, and SI_FLOAT input event types.
- New SI_VALUE input action type.
- ActionMap has been updated to work with these changes.
- Removed unnecessary references to platform/event.h
2013-01-22 18:17:41 -05:00
DavidWyand-GG 59aaaf1892 Merge branch 'consolefuncrefactor' of https://github.com/jamesu/Torque3D into consolefuncrefactor 2013-01-07 12:09:22 -05:00
DavidWyand-GG e9b1ec5876 Fix for Issue #126 for TCPObject Bad Connect 2012-11-08 16:18:06 -05:00
James Urquhart 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code.
- ConsoleValue class is now the base value class.
- ConsoleValueRef is now used to supply function parameters. Values are disposable.
- Script functions return values instead of just strings where possible.
- Variables can be disposable strings
- Bytecode changed

Fix the issues with console method parameters and fields which prevented missions from loading.
2012-10-12 18:56:17 +01:00
DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 2012-09-19 11:15:01 -04:00