Ratfish Studios
fea3724f4e
Rearranges the right-mouse click popup menus for the world editor and gui editors to a) be organized more logically and b) be more flexible.
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This also fixes some insecure behavior relying on %this value eval'ing, which has also been modified to be better.
Also fixes up some old calls for getting menubar menus by internal name, which is no longer supported, instead using the findMenu function call.
2018-05-08 00:30:15 -05:00
Areloch
8230f8ed7c
Merge pull request #2233 from CouleeApps/better-return-buffer
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Use a circular buffer for getReturnBuffer to prevent buffer cloberring
2018-05-01 23:29:25 -05:00
Areloch
18edce6b2e
Merge pull request #2092 from Azaezel/AIAimpoint
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adds fallbacks to the aiTurret's scannode to operate similar to the aimNode
2018-04-30 23:40:15 -05:00
Areloch
de67b30edc
Merge pull request #2104 from OTHGMars/ScaleCollision
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Sets scale for collision primitives created in the shape editor.
2018-04-30 23:39:33 -05:00
Areloch
1f2847bc11
Merge pull request #2108 from Azaezel/reskinRedux
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allows for arbitrary reskinning
2018-04-30 23:37:36 -05:00
Areloch
cd0bc17bfe
Merge pull request #2193 from John3/bullet_2_87
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bullet 2.87 update
2018-04-30 23:35:50 -05:00
Areloch
c894820eea
Merge pull request #2194 from John3/libogg_133
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update to libogg v133
2018-04-30 23:08:08 -05:00
Areloch
a7107744f3
Merge pull request #2204 from Azaezel/badPrefabEntryHandling
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don't try to physically interact with a prefab with invalid entries
2018-04-30 23:06:24 -05:00
Areloch
d03055e5e9
Merge pull request #2214 from John3/update_Recast_5d41860
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Update recast
2018-04-30 23:05:26 -05:00
Areloch
903995ee34
Merge pull request #2232 from Azaezel/phyzZonePhun
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PhysicalZone editing-display tools.
2018-04-30 22:58:38 -05:00
Areloch
c44457397f
Merge pull request #2234 from Areloch/DeprecatedMSVCFix
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Remove a now-unneeded fix for offsetof on new versions of Visual Studio.
2018-04-30 22:52:48 -05:00
Areloch
46a233b3ce
Merge pull request #2235 from CouleeApps/fix-dump-console
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Fix dumpConsoleClasses / dumpConsoleFunctions
2018-04-30 22:52:30 -05:00
Areloch
21123bdc2f
Merge pull request #2237 from JeffProgrammer/codeinterpreter_cleanup
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Small Cleanup to CodeInterpreter
2018-04-30 22:52:12 -05:00
Areloch
287586469e
Merge pull request #2242 from JeffProgrammer/ts_thisoptimization_hotfix
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Interpreter Hotfix: Check for NULL on the thisObject before using it.
2018-04-30 22:51:52 -05:00
OTHGMars
1098891565
Updates PlatformCursorController to use full set of SDL cursors.
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Adds support for the SDL_SYSTEM_CURSOR_WAITARROW and SDL_SYSTEM_CURSOR_NO.
2018-04-27 21:44:04 -04:00
Azaezel
13334b4d5c
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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# Conflicts:
# Engine/source/sfx/sfxSystem.cpp
2018-04-23 10:08:14 -05:00
rextimmy
96c71a4d5d
Corrects a problem with the D3D11 texture lock/unlock mechanism
2018-04-21 18:19:17 +10:00
Areloch
bc1b506205
Merge pull request #2146 from Azaezel/specializationShenanigans
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changes find, swap, for_each, and delete_pointer from global to t3d namespace
2018-04-17 03:02:03 -05:00
Jeff Hutchinson
c6ec1f8d86
Added better script interpreter logging.
2018-04-14 10:59:09 -04:00
Jeff Hutchinson
c75eecbf53
fix this pointer in op_callfunc_this
2018-04-12 23:14:57 -04:00
Jeff Hutchinson
12134ceb2b
Check for NULL on the thisObject before using it. Also cleanup break to goto.
2018-04-10 22:21:40 -04:00
Jeff Hutchinson
5d8b367de8
Remove unused variables and cleanup precision warnings as dSprintf takes a U32 for the size of the buffer to use.
2018-04-02 23:38:17 -04:00
Azaezel
0e3c128ec4
slimmed down shadowvar cleanups, plus removal of an unused membervar.
2018-04-02 03:06:58 -05:00
Azaezel
0c316dab46
Revert "collada/ts chain shadowvar and member var clenaups"
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This reverts commit 3ce15b33eb .
2018-04-02 03:01:52 -05:00
Azaezel
c386e90348
further membervar issue with PolyhedronFixedVectorData template found with clang.
2018-04-01 17:48:10 -05:00
Azaezel
b7a6f6140c
afx effect-vector and phrase membervar cleanups
2018-03-30 02:54:48 -05:00
Azaezel
fa6b65a981
afx footswitch membervar cleanups
2018-03-30 02:53:07 -05:00
Azaezel
fa3839f11c
afx point and spot light membervar cleanups
2018-03-30 02:52:22 -05:00
Azaezel
88cdf37f7d
afx camera membervar cleanups
2018-03-30 02:51:44 -05:00
Azaezel
58f15d5235
a pair of afx audio-class membervar cleanups
2018-03-30 02:51:17 -05:00
Azaezel
4375e5f145
afx mooring membervar cleanups
2018-03-30 02:50:12 -05:00
Azaezel
e0b79d4dc8
afx staticshape membervar cleanups
2018-03-30 02:49:35 -05:00
Glenn Smith
b486ab73bd
CodeBlock::getFunctionArgs used the wrong offsets
2018-03-30 02:28:04 -04:00
Glenn Smith
0ebd75604d
Badly sized buffer in dumpConsoleClasses
2018-03-30 02:27:43 -04:00
Azaezel
17b627e05f
afxforceset membervar cleanups
2018-03-29 19:40:34 -05:00
Azaezel
b6076c55dd
afxEffectWrapper membervar cleanup
2018-03-29 17:46:57 -05:00
Azaezel
0df2cf1b9d
afx magic spell membervar cleanup (plus an additional shadowvar one in magic missile)
2018-03-29 03:41:34 -05:00
Azaezel
8353d87a49
afx path 3d membervar cleanup
2018-03-29 03:40:24 -05:00
Areloch
ec4043604e
Remove a now-unneeded fix for offsetof on new versions of Visual Studio.
2018-03-29 00:44:10 -05:00
Azaezel
f068664742
gamebase mmebervar cleanups. mPacked in particular is likely to geta followup for other cleaning.
2018-03-28 23:41:47 -05:00
Azaezel
fa2b0761a7
more afx constraint mmebervar cleanups
2018-03-28 23:37:19 -05:00
Areloch
918509d59a
Merge pull request #2225 from Azaezel/defineDistaste
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stop linux/mac undefined MSVC versioncheck spam.
2018-03-28 21:38:40 -05:00
Glenn Smith
18dee487f9
Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly
2018-03-28 20:55:09 -04:00
Glenn Smith
593680fb3f
Move StringStack methods into the cpp file
2018-03-28 20:52:10 -04:00
Azaezel
adb60f81df
afx constraint membervar cleanups
2018-03-28 18:39:59 -05:00
Azaezel
1aa6ace486
afx wave scalar and color membervar cleanups
2018-03-28 17:54:49 -05:00
Azaezel
9fbeb3e2d0
void ColladaUtils::ExportData::processData() var clarifications
2018-03-28 17:50:17 -05:00
Azaezel
cbce2ee805
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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# Conflicts:
# Engine/source/console/consoleFunctions.cpp
2018-03-28 15:42:34 -05:00
Azaezel
8ab76967e0
retooled spherical force ammount display to be based on mAppliedForce
2018-03-27 20:25:46 -05:00
Azaezel
e8ac28b463
visualization augmentations for PhysicalZone. colorizes based on force vector, scales based on lengths
2018-03-27 14:58:40 -05:00