marauder2k7
2b295fb7f0
rest of virtuals removed
...
virtuals removed and replaced with override where necessary on the rest of the code base, clang-tidy to the rescue.
2024-03-18 18:40:22 +00:00
Johan Mattsson
18ca6c406a
Prevent memory leak
2023-03-04 21:54:21 +01:00
Lukas Aldershaab
c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
2020-10-03 14:37:55 +02:00
AzaezelX
87603029db
uninitialized variables-sim
2020-05-11 15:26:52 -05:00
Marc Chapman
5a1405d4bb
packet-size-checking -- Methods for querying packet-size settings. Used for detecting when spells or effects overrun the packet buffer from networked dynamic field usage.
...
scope-tracking -- changes related to the tracking of AFX constraint objects as they move in and out of scope.
2017-07-27 00:09:36 +01:00
James Urquhart
704577e051
Preliminary IPV6 Support
2016-10-25 19:09:02 +01:00
Areloch
859e653bd7
Redux of Winterleaf's PR 1001, with the suggested updated values.
2015-07-28 00:53:58 -05:00
Ben Payne
d97d44f66f
Fix more misc uninitialized vars
2014-12-11 18:25:29 -05:00
Daniel Buckmaster
b507dc9555
Merge branch 'master' into console-func-refactor
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Conflicts:
Engine/source/app/net/net.cpp
Engine/source/console/astNodes.cpp
Engine/source/console/compiledEval.cpp
Engine/source/console/console.h
Engine/source/console/consoleInternal.h
Engine/source/console/engineAPI.h
2014-10-14 15:09:11 +11:00
Andy Maloney
396a7064dc
Minor cleanups
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- remove redundant conditional
- remove unused vars
- remove extra ags to printf
- reduce scope of decl
2013-12-04 16:45:09 -05:00
jamesu
08d4f6ebc0
Improvements to console refactor code
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- Prevent stack corruption in a few places
- Use correct type in printfs
- Reduce type conversions in EngineApi & dAto*
- Fix compilation on GCC
- Tidy up code
2012-10-12 19:12:06 +01:00
James Urquhart
38c8e52c1d
Beginnings of the "pass everything using a native type wrapper" console code.
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- ConsoleValue class is now the base value class.
- ConsoleValueRef is now used to supply function parameters. Values are disposable.
- Script functions return values instead of just strings where possible.
- Variables can be disposable strings
- Bytecode changed
Fix the issues with console method parameters and fields which prevented missions from loading.
2012-10-12 18:56:17 +01:00
DavidWyand-GG
7dbfe6994d
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00