Masquara
15f67015d3
Reordering initialization methods #1912
2017-04-19 14:02:45 -04:00
Azaezel
1ee127b753
more unused variable cleanups
2016-10-16 14:41:34 -05:00
Azaezel
f4d40bf1b0
hooks meshroads up to the material system for castrays (at a minimum, sound playback)
2015-11-05 10:18:17 -06:00
Luis Anton Rebollo
6492028bb2
Merge pull request #1035 from bpay/memfixes
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Memfixes
2015-01-25 13:42:32 +01:00
LuisAntonRebollo
4e9034854d
Linux implementation. Include changes for gcc x64.
2015-01-24 22:08:26 +01:00
Ben Payne
68b5e7b517
Fix more use-after-delete errors
2014-12-11 19:09:01 -05:00
Daniel Buckmaster
c328cb53b1
Implemented physics collision for MeshRoad.
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According to deepscratch's post in the forum:
http://www.garagegames.com/community/forums/viewthread/130181/1#comment-826897
2014-08-18 08:19:45 +10:00
Andy Maloney
d63b820e35
More fixes
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- check for an empty shapName, not just a NULL one twice
- fix "&s" in printf
- fix potential memory leak
- GFXCopyPixels wasn't checking the height properly which could result in some meory corruption unpleasantness
2013-12-04 16:56:26 -05:00
DavidWyand-GG
7dbfe6994d
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00